Stop using spreadsheets to create your game data. Instead, use a powerful and intuitive editor with a drag-and-drop interface to design, edit and visualize content for your games, like items, quests, characters, and more. Then export to a text file or Unity's Scriptable Objects.
We are not affiliated with IsThereAnyDeal.
















Create editors for items, characters, worlds, storylines, and anything else your project needs, using simple building blocks called Properties.

Create a familiar tree-like structure of your categories and items by simply dragging and dropping ui elements. Use an inheritance system to manage your items' properties and propagate changes through whole sets of items. Changing something at the top of the tree will update all descendant items automatically. No more need for micromanaging.

Use a wide array of inputs to edit your data: from simple text/number boxes to file paths with image previews and dynamic drop-down lists or create your own, custom inputs. Design the layout of each category using an intuitive drag and drop ui.

Export your databases to easy-to-read file formats (JSON, INI, CSV) or export directly to Unity's Scriptable Objects - with one click of a button create all the needed C# classes and objects, then simply drag and drop them into the inspector. Text files can be imported into Unity, Unreal, Godot, Game Maker, Construct, and many more (including custom frameworks). There are many options to set the structure of the final file.

All future updates will be free for owners of the tool.
Steam data © 2025 Valve Corporation. Steam and the Steam logo are trademarks and/or registered trademarks of Valve Corporation in the U.S. and/or other countries. Independent of Valve. Pricing and availability subject to change.
















Create editors for items, characters, worlds, storylines, and anything else your project needs, using simple building blocks called Properties.

Create a familiar tree-like structure of your categories and items by simply dragging and dropping ui elements. Use an inheritance system to manage your items' properties and propagate changes through whole sets of items. Changing something at the top of the tree will update all descendant items automatically. No more need for micromanaging.

Use a wide array of inputs to edit your data: from simple text/number boxes to file paths with image previews and dynamic drop-down lists or create your own, custom inputs. Design the layout of each category using an intuitive drag and drop ui.

Export your databases to easy-to-read file formats (JSON, INI, CSV) or export directly to Unity's Scriptable Objects - with one click of a button create all the needed C# classes and objects, then simply drag and drop them into the inspector. Text files can be imported into Unity, Unreal, Godot, Game Maker, Construct, and many more (including custom frameworks). There are many options to set the structure of the final file.

All future updates will be free for owners of the tool.
Stop using spreadsheets to create your game data. Instead, use a powerful and intuitive editor with a drag-and-drop interface to design, edit and visualize content for your games, like items, quests, characters, and more. Then export to a text file or Unity's Scriptable Objects.
We are not affiliated with IsThereAnyDeal.
Steam data © 2025 Valve Corporation. Steam and the Steam logo are trademarks and/or registered trademarks of Valve Corporation in the U.S. and/or other countries. Independent of Valve. Pricing and availability subject to change.