wandering into the uncanny concept of liminality, captured in DV tape format you explore what seems to be another dimension, lost in an endless space that looks human-made but isn't.
We are not affiliated with IsThereAnyDeal.















Disminal is a First Person Exploration/Walking Simulator experience set in the backrooms where you will be able to wonder through some of it's unsettling and vacant places, is there an exit to be found? or will you be staying here forever, lost between two worlds.
This game will focus merely on immersion and appreciation of aesthetics.
CONTROLS:
WASD/Left analog: Movement
Left CTRL, LT / RT (L2 / R2) → Hold to crouch
Lef Shift, R1 / RB → Hold to walk faster
Right Click, L1 / LB → Toggle zoom (press again to zoom in/out while held)
Left Click, A / X → Interact
Steam data © 2025 Valve Corporation. Steam and the Steam logo are trademarks and/or registered trademarks of Valve Corporation in the U.S. and/or other countries. Independent of Valve. Pricing and availability subject to change.















Disminal is a First Person Exploration/Walking Simulator experience set in the backrooms where you will be able to wonder through some of it's unsettling and vacant places, is there an exit to be found? or will you be staying here forever, lost between two worlds.
This game will focus merely on immersion and appreciation of aesthetics.
CONTROLS:
WASD/Left analog: Movement
Left CTRL, LT / RT (L2 / R2) → Hold to crouch
Lef Shift, R1 / RB → Hold to walk faster
Right Click, L1 / LB → Toggle zoom (press again to zoom in/out while held)
Left Click, A / X → Interact
wandering into the uncanny concept of liminality, captured in DV tape format you explore what seems to be another dimension, lost in an endless space that looks human-made but isn't.
We are not affiliated with IsThereAnyDeal.
Steam data © 2025 Valve Corporation. Steam and the Steam logo are trademarks and/or registered trademarks of Valve Corporation in the U.S. and/or other countries. Independent of Valve. Pricing and availability subject to change.