《Geometry Raid》is a rogue-lite space slash shooter game, the game combines classic barrage shooting and sword slash game elements. By driving a two-part ship,you can shoot and swing tail to crush the enemy . The game focuses on hardcore physics simulation and maximizing the melee slash experience.
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《Geometry Raid》is a rogue-lite space slash shooter game, the game combines classic barrage shooting and sword slash game elements. By driving a two-part ship,you can shoot and swing tail to crush the enemy . The game focuses on hardcore physics simulation and maximizing the melee slash experience.
Hardcore 2D sword melee slash simulation and the multiple genres built around it
Hardcore physics collision simulation: The movement of players, enemies, and bullets is simulated by the Godot physics engine to create a realistic sense of impact
Hardcore damage calculation: Inspired by the damage system of riding and slashing, which I incorporated into my game, in-game damage is determined by factors such as quality and relative speed. This means that the faster the relative velocity between objects, the higher the damage caused
Geometry Madness is a game in continuous development, and I will be updating it constantly to expand the depth and content of the game.
Steam data © 2025 Valve Corporation. Steam and the Steam logo are trademarks and/or registered trademarks of Valve Corporation in the U.S. and/or other countries. Independent of Valve. Pricing and availability subject to change.









《Geometry Raid》is a rogue-lite space slash shooter game, the game combines classic barrage shooting and sword slash game elements. By driving a two-part ship,you can shoot and swing tail to crush the enemy . The game focuses on hardcore physics simulation and maximizing the melee slash experience.
Hardcore 2D sword melee slash simulation and the multiple genres built around it
Hardcore physics collision simulation: The movement of players, enemies, and bullets is simulated by the Godot physics engine to create a realistic sense of impact
Hardcore damage calculation: Inspired by the damage system of riding and slashing, which I incorporated into my game, in-game damage is determined by factors such as quality and relative speed. This means that the faster the relative velocity between objects, the higher the damage caused
Geometry Madness is a game in continuous development, and I will be updating it constantly to expand the depth and content of the game.
《Geometry Raid》is a rogue-lite space slash shooter game, the game combines classic barrage shooting and sword slash game elements. By driving a two-part ship,you can shoot and swing tail to crush the enemy . The game focuses on hardcore physics simulation and maximizing the melee slash experience.
We are not affiliated with IsThereAnyDeal.
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Steam data © 2025 Valve Corporation. Steam and the Steam logo are trademarks and/or registered trademarks of Valve Corporation in the U.S. and/or other countries. Independent of Valve. Pricing and availability subject to change.