Strategic auto battler where you design a heavily-armed spaceship. Draft 200+ items, outfit your hull, and unleash it in async PvP. Blend captains and factions for absurd combos and galactic domination. Roll, buy, place, pray.
We are not affiliated with IsThereAnyDeal.












Down with the Ship is a strategic auto‑battler about assembling your own hull, stuffing it with powerful hardware, and sending it to war against other players’ fabrications—while you watch the chaos unfold.
Each captain is a different doctrine: oddball passives, warped hull layouts, dirty tricks. They bias the shop toward certain themes, but you can also tap into other factions’ toolboxes. Mix pirate plunder with alien bio‑tech or imperial armor if it gets the job done.
The shop spits out a handful of parts each round—guns, reactors, parasites, shields, cursed junk. Rarity lies. Commons can be cornerstones; exotics can be bait. Draft what synergizes, lock what you need later, re‑roll when the plan shifts.
Hull pieces aren’t just armor—they’re puzzle parts. Rotate, snap, and stitch them together to grow weird silhouettes that let you cram in more toys or funnel power where it matters. Space is a resource. So is adjacency.
Inventory management is the metagame. Shift modules to optimize resources, stack buffs, and chain procs. Go balanced… or gamble everything on a single obscene combo that either deletes fleets or fizzles.
Combat resolves automatically, but you choose when to throw down. Your current build fights; it isn’t grinding for you while you shop or sleep. Designs get stored and may be pulled later to face other players, but your run lives and dies on the ship you launch.
Steam data © 2025 Valve Corporation. Steam and the Steam logo are trademarks and/or registered trademarks of Valve Corporation in the U.S. and/or other countries. Independent of Valve. Pricing and availability subject to change.












Down with the Ship is a strategic auto‑battler about assembling your own hull, stuffing it with powerful hardware, and sending it to war against other players’ fabrications—while you watch the chaos unfold.
Each captain is a different doctrine: oddball passives, warped hull layouts, dirty tricks. They bias the shop toward certain themes, but you can also tap into other factions’ toolboxes. Mix pirate plunder with alien bio‑tech or imperial armor if it gets the job done.
The shop spits out a handful of parts each round—guns, reactors, parasites, shields, cursed junk. Rarity lies. Commons can be cornerstones; exotics can be bait. Draft what synergizes, lock what you need later, re‑roll when the plan shifts.
Hull pieces aren’t just armor—they’re puzzle parts. Rotate, snap, and stitch them together to grow weird silhouettes that let you cram in more toys or funnel power where it matters. Space is a resource. So is adjacency.
Inventory management is the metagame. Shift modules to optimize resources, stack buffs, and chain procs. Go balanced… or gamble everything on a single obscene combo that either deletes fleets or fizzles.
Combat resolves automatically, but you choose when to throw down. Your current build fights; it isn’t grinding for you while you shop or sleep. Designs get stored and may be pulled later to face other players, but your run lives and dies on the ship you launch.
Strategic auto battler where you design a heavily-armed spaceship. Draft 200+ items, outfit your hull, and unleash it in async PvP. Blend captains and factions for absurd combos and galactic domination. Roll, buy, place, pray.
We are not affiliated with IsThereAnyDeal.
Steam data © 2025 Valve Corporation. Steam and the Steam logo are trademarks and/or registered trademarks of Valve Corporation in the U.S. and/or other countries. Independent of Valve. Pricing and availability subject to change.
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