AfterTheCloud: Collision Course screenshot 1
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A mining asteroid is falling toward Earth. Lead a squad of four specialists aboard a procedurally generated station and restart its engines before impact. Droids and something native to the rock are already inside. The clock never stops. Neither do they.

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About AfterTheCloud: Collision Course

Early Beta Access

Follow AfterTheCloud on Twitter () or join our Discord () to learn more about our progress and to find out first when a public beta is available.

About the Game

The Story

The rock was a mining claim until its orbit changed. Now it is a weapon aimed at Earth, and the only way to turn it is from the inside — restart the drive engines and push it off course before it arrives.

The crew never evacuated. The station's droids are still working to old orders, and the seams opened something that was there before the miners were.

Salvage logs from the dead. Learn what they hit. Then get your people out.

Gameplay

Every station is generated: rooms, locks, hazards and the route through them. Find access passes and power cells, fight or avoid what defends them, and reach the engine room before the clock runs out — then survive the way back.

Friendly fire is real. So is fear: hurt squads panic, and panicked soldiers stop listening.

Lose people and they stay lost. Finish a station and the next one is bigger, darker and better defended.

Want to learn more?

Follow us on Twitter/X to meet our developers and learn more about the game.

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