Hellfire 1988: An Oregon Story screenshot 1
Trailer 1
Gameplay Trailer
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Hellfire 1988: An Oregon Story screenshot 6
Hellfire 1988: An Oregon Story screenshot 7
Hellfire 1988: An Oregon Story screenshot 8

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May 11, 2022·Mama Makes Games·
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Hellfire 1988: An Oregon Story is a story-rich visual novel with point-and-click adventure game elements. Featuring a 30,000 word interactive script, hundreds of story choices, challenging puzzles, and a thrilling hard rock soundtrack, Hellfire 1988 is a compelling dramatic adventure.

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About Hellfire 1988: An Oregon Story

What to Expect

Hellfire 1988: An Oregon Story is a story-rich visual novel set in Bend, Oregon during the Halloween of 1988. Hellfire 1988 is a darkly comic crime story with engaging interactive dialogue, point-and-click exploration, and exciting mini-games that combine to give players an immersive experience of 1980s America. Featuring a 30,000 word interactive script, hundreds of realistic story choices, trenchant dark humor, challenging puzzles, and a thrilling hard rock soundtrack, Hellfire 1988 is one of the first indie games to be made with Unreal Engine 5 and has an expected play time of about 2 to 4 hours. Available in English and Spanish.

Hellfire 1988: An Oregon Story video 1

A Glimpse Into the Past From the Future

Jennifer Craft is a seventeen-year-old slacker and metalhead living in the conservative logging town of Bend, Oregon. When a shocking crime confirms the townsfolk's worst suspicions about Jennifer, she must race against time to clear her name and save her loved ones.

Hellfire 1988: An Oregon Story video 2

New with Version 1.0.2

Added all new SPANISH translation provided by David "Gilded Z" Vasquez!
Added music volume slider on main menu
Added the actual verse in the hacking puzzle
Performance improvements

New with Version 1.0.1

Added option to play just as Visual Novel without puzzles and point-and-click levels
Keep cursor visible throughout dialogues for easier access to save menu
Graphical performance optimizations
Fixed bug where game sometimes wouldn’t recall last choice point if Jennifer goes to jail
Removed graphic debug messages that pop up on some systems during point-and-click levels
Fixed typo in dialogue
Improved in-game menu visibility and added version indicator

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