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Feb 12, 2023·Nemerod (support)·
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The Hand2Hand project is a fighting game... OF HANDS ! Use everyday object in everyday places out of boredom in epic battles between... yourself.

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About Hand2Hand

The Hand2Hand project is a fighting game... OF HANDS ! Use everyday object in everyday places out of boredom in epic battles between... yourself. Each item represents the weapon and the character using it ; we let the imagination go wild so everything is more epic. ☼ 5 classes ☼ 3 levels of AI ☼ 3 maps ☼ Local 1v1 ☼ Homemade musics & graphics ☼ Pixel perfect hitboxes

The game is currently in development, and a bunch of features are yet to come. Nonetheless, we are happy to leave the community a playable version which will evolve during the following years !

Debug

They can be changed in the data file

Toggle debug display - Shift+D Heal both players - Shift+2 Change player 1 class - Shift+3 Change player 1 stance - Control+3 Toggle player 1 AI - Shift+V Change player 2 class - Shift+4 Change player 2 stance - Control+4 Toggle player 2 AI - Shift+B Toggle slowmo - Shift+5 Toggle FPS display - Shift+0 Screenshot - Shift+F

Current status

☼ Hand2Hand still has a long road ahead. Everything before the 1.0 will be free. In other terms the last version before the 1.0 is free but discontinued. ☼ Some sounds are still "borrowed" from other games, they are placeholders so don't ninja me with lawyers yet ; I will replace them soon enough and well before any penny comes to my pocket from Hand2Hand. ☼ Here bellow are the current milestones. Don't take them literally, as the development could change the order in practice.

Demo/prototype =Done=

► 3 total classes ► Basic AI ► Solo map & class selection ► Basic interface ► Class gallery ► Combos ► In game interface ► 2 maps

Pre Alpha =Done=

► Integrated mouse ► Option save ► Resolution settings ► 4 total classes ► Improved AI ► 3rd map ► Debug mode setting ► Control settings & save ► 5th class ► Fixed in-game controllers ► Pause system ► In game timer ► Player vs Player selection screen ► Basic tutorial ► Dodge

Alpha ======

► Reforge & juice all current animations ► Parry ► Round system ► Multichannel sound == [We are here !] == ► Combo display in class gallery ► Basic solo mode (1 vs many bots) ► Improved interface with fully integrated mouse & controller ► Training mode ► 6-7 total classes ► Back-end optimization (animation compression and loading) ► Special attacks ► Replace placeholders by homemade sounds ► Multi layer & animated backgrounds ► 4th map ► Zoom levels ► Knocked/falling system ► Editor tool for animations & classes

Beta ======

► Basic online mode ► ~10 classes ► 4 player local ► Advanced solo mode ► Basic story mode ► Advanced AI ► Advanced tutorial

1.0 ======

► Advanced online mode (match-making) ► Ranked ► Advanced story mode ► ~15 total classes ► Colorblind & accessibility support

And then ? ======

► 40+ classes ► Large scale battle mode (100+ hands) ► Epic story mode ► 30+ maps

Starting from here, the game will be extended through new classes, maps and story mode arcs. No DLCs are planned, even in the long run, so you would have a game with constantly new free updates !

Steam data © 2026 Valve Corporation. Trademarks are property of their respective owners.

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