Pan's Survivor Chess screenshot 1
Trailer
Pan's Survivor Chess screenshot 3
Pan's Survivor Chess screenshot 4
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Aug 17, 2023·Yiming Pan·
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This is a auto-battler & vampire-suvivor like game.

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About Pan's Survivor Chess

Overview

This is a auto-battler & vampire-suvivor like game,

How to play

Buy units from shop
Drag units from bench to field
Keep doing that forever

Gameplay Features

Auto-chess shop
Auto-chess bench
Auto-chess match 3 upgrade system
Auto-chess unit trait bond system
2D infinite grid map
Vampire-survivor enemy spawning and targeting

Technical Features

2D disc physics
Binary data save/load
Game specific UI framework
XML data save/load
Data-driven architecture
Tutorial
Leaderboard

Engine Features

2D / 3D rendering with DirectX
Audio rendering with FMOD
Event System
DevConsole
XML loading with tinyXML2
Image loading with stb_img
Perlin/Fractal noise with squirrelnoise4
Multi-threading
2D Heat Map
Xbox support with xinput
2D / 3D Simple Geometry Physics

Background

Hi, I am a programming student at a game school working towards my master degree. This is a portfolio project that I made for a class during the summer term around June and July, time span of 8 weeks, and total hours spent on this project is roughly 90 hours. This is developed inside my own engine that has been created in the past school year. I did the Art and Audio as well, using Aseprite and 1BITDRAGON, the art creation time also count towards the project time, while audio is done after the project due date. Due to my lack of skill in art and sound, those part of the game are less complete.

Future Plan

This is the first self guided project for the school and there is still two more to come. So my time to work on this is very limited, perhaps I will only find time to polish this after I graduate which is 1 year after the release date. At this point, the audio is not done yet, and I still haven't done any vampire-survivor mechanics like the select 1 from 3 upgrade, mini boss, and chess. I will definitely try to get these in before other things.

Update

I see people leaving bad reviews and sorry that this game can not live up to the expectations, and I value those feedbacks and plan to rewrite the entire project after I landed a job, estimated 2025.

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