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Currently in prototyping, Stolen Heart blends co-op roguelike action and rhythm gameplay: protect a living heart and resist the machines that have replaced humans in a dystopian laboratory. Every beat counts.

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About Stolen Heart

Stolen Heart is a cooperative roguelike where your mission, yours and your friends', is to protect and escort… a living Heart. Fragile, unstable, essential. And its BPM is your shared countdown.

Together, you'll navigate a laboratory ruled by AI-driven robots, manage the Heart's pulse through a cooperative rhythm mechanic, and survive a dizzying descent toward the Earth's core. Each run is a race against mounting pressure, where coordination, timing, and mutual trust determine whether you make it out alive. Every beat counts. Every decision resonates, literally.

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A Heart to Escort… and to Play

The Heart is not an item. It is a playable character: vulnerable, emotional, but crucial to the team thanks to its unique abilities.

And its BPM is the threat you all share. As enemies close in, its rhythm accelerates. Let it spike too high and it's the end for everyone.

The player embodying the Heart holds a decisive power: revive fallen teammates, weaken enemies, or empower the whole squad during boss encounters. Every decision shapes the outcome of the run.

Protect it, sync with it, keep its emotions under control: that is the core of the gameplay.

A Unique Cooperative Rhythm System

When the Heart gets stressed, its BPM rises.

Players must then synchronize their actions to its beat in a shared music-based mini-game:

Chain actions at the right moment as a squad to unlock powerful buffs
Miss the timing window and face the consequences
Let the BPM go into the red… and the run ends for everyone

No soloists. Either the whole group holds the rhythm, or nobody makes it out. Every fight becomes a race against the rising pulse, a collective tension, beat after beat.

An Intense Co-op Roguelike

Fast-paced combat mixing melee and ranged
4 complementary classes (Heart, Assassin, Inventor, Brute)
Essential team synergies
Varied upgrade trees & choices every run
Procedural generation for endless replayability
A plunging descent deep beneath the Earth

A Dystopian Descent Into the Earth’s Core

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From sterile labs to organic caverns and finally the lush chambers of the planetary Heart, each biome tells the story of a world collapsing under its own AI systems.

An atmosphere inspired by modern themes:

technological responsibility,
preservation of life,
human resilience.

Gameplay Built on Symbiosis

You’re never alone: the Heart empowers you, and you protect the Heart.

Every role counts, trust and coordination are everything.

Core Gameplay Loop

Explore and fight hostile AIs
Manage the Heart’s stress and pulse
Find oases to evolve and upgrade
Descend deeper and deeper
Try to reach the Sanctuary… before everything collapses

Classes & Skills

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Each class comes with:

1 unique passive
3 major evolutions
Skills from Level 1 → 4
Build-shaping choices at every step

Result: no two runs ever play the same.

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Hades: fluidity, builds, combat rhythm
Dungeon of the Endless / Endless Dungeon: escort mechanics & constant danger
Ravenwatch / Risk of Rain 2:  skill-based co-op
FF Crystal Chronicles: guarding a shared core unit, reimagined for modern players

Who Is Stolen Heart For?

Perfect for players who love:

demanding roguelikes,
co-op where every mistake matters,
synchronization-based gameplay that keeps everyone engaged,
shared tension and “DUDE WE ALMOST DIED, THAT WAS INSANE” moments.

Ideal for duos or squads looking for a fun, challenging co-op experience. We Need You!

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We’ll be sharing:

new enemies
environment teasers
dev diaries
closed tests
first gameplay previews

Add Stolen Heart to your wishlist to follow development. Join our Discord to help shape the game together.

Steam data © 2026 Valve Corporation. Trademarks are property of their respective owners.

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