77%Strong matchClose Combat - Gateway to Caen
68%40568% positive reviews, Mixed across 405 reviews·World War II · Tactical
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The largest amphibious operation of WW2, and a two-month campaign in the hell of the Norman bocage. Will you manage to make the decisive breakthrough before the Germans recover? Or will you succeed, as Rommel wanted, in crushing the Allied landing as close to the beaches as possible?

SGS Overlord is a complete stand-alone game that covers the WW2 operations in Normandy, from June 6th, 1944 till the end of August, when the breakout and the battle should largely be over.

The game covers the whole operation in Normandy, from D-Day onwards, using a system of 3-days turns. As the German, you must hold the front for as long as you can, as every week you gain may increase the chances of survival of the Reich. As the Allies commander, you must make best use of the American, Canadian, British and French forces to first gain a solid foothold and then breakout from Normandy, towards Paris and the enemy’s heartland, in order to may be win the war by Xmas?

The Scenarios The goal of the game is to recreate the different phases of the battle in Normandy, either in a complete grand campaign covering the whole actual duration, or in shorter scenarios of different duration set at various starting points, such as:
Depending on the game success and players' demands, we shall later add scenarios about the Battle of Caen or the Mortain/Falaise campaign.

Scale The game scale is at the brigade or divisional level for land units of both sides, with smaller units (e.g. garrisons, local defenses…) being also present. Air units and naval support, only on the Allied side, is treated in groups. Other items such as fortifications and supply units [wagons and depots] are also present in good numbers.

Balance No side is specifically advantaged. Both are playable and enjoyable once you capture the essence of their specific strong points and weaknesses. Detailed scenario information sheets are here to help you get into the game. One player represents the German forces (various land units of the Whermacht, the Luftwaffe or the Waffen SS), while the other commands an array of American, British, Canadian, Polish and French troops fighting for the Allies.
Be extremely aware of the importance of both weather (which hampers air superiority) and supply (which will mostly affect the Allies). Both may contribute to make the campaign looking more like a war of position warfare like in wW1 than the fast and strong Blitzkrieg that could be expected. Duration Estimated Playtime: from 1h to many hours… Favored Side: none. Hardest to Play: Allies.

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