69%Strong matchConquest of Elysium 5
90%2k90% positive reviews, Very Positive across 2k reviews·Turn-Based Strategy · Fantasy
—A quick turn-based 4X strategy game with RPG elements. Explore and conquer randomly generated worlds, complete diverse missions and forge a powerful empire.
Command one of five powerful factions in a turn-based 4X strategy game with RPG elements.
Explore and conquer randomly generated worlds, complete diverse missions and forge a powerful empire.
The Empire

The Empire of Thule was founded centuries ago by a powerful and divine being from the Celestial Realm.
The Empire’s goal became a crusade for human supremacy, aiming to rid Thule of its diverse inhabitants and create a unified, harmonious world for mankind.
Infernal Cult

Beelzebaal, a demonic overlord of unparalleled power and insatiable ambition, set his sights on Thule, a realm ripe for conquest and corruption. To realize his sinister vision, he dispatched his two most formidable demon commanders, Belfaz and Melina, to establish a foothold and spread his infernal influence.
The Infernal Cult quickly became a haven for society's most reviled elements. Criminals, dark mages and those who harbored deep hatred for the Empire flocked to their banner.
Ironpeak Union

For centuries, the dwarven race has been entrenched in a relentless battle beneath the surface of the world. They waged wars against the countless horrors lurking in the shadowy depths of the earth. Yet through their resilience, mastery of stone and undying resolve, the dwarves endured, forging an underground empire amid the endless conflicts and dangers.
The Ironpeak Union is a coalition of city-states and strongholds, a body composed of the most respected and powerful leaders from each of their towns. With the deep mostly secured, The Ironpeak Union turned their gaze upward, toward the surface of Thule.
Zyrrnoxi

The Zyrrnoxi are a terrifying and intelligent race, born from an ancient biomass that lurks in the dark, cold expanses of the ocean's depths.
Though spawned from the ocean's abyss, the Zyrrnoxi have evolved beyond mere sea creatures. Over centuries of conflict and adaptation, they have developed a complex and advanced civilization beneath the waves. They have vast underwater cities, constructed with bio-engineered materials and supported by an intricate economy.
Necrotic Conclave

A secretive society of necromancers who hail from an ancient race long lost to time. Banished for their forbidden pursuit of necromancy, they split from their kin and retreated to the frozen wastes of Thule. While their original race faded into obscurity, the necromancers, led by the powerful Melkor, used the mystical energies of the Ether to prolong their existence.
Xibal Tribes

Far to the southwest of Thule lies the suffocating jungle of Xibal. For generations its tribes warred in endless blood-feuds, mastering ambush and beast-taming. Outsiders assumed these tribes too fractured and too savage to ever threaten Thule itself. That changed when Camazotz the Unifier rose from the southern depths, crushing rival clans and forging them into a single force. For the first time in centuries, the jungle tribes stood united, their fury coiled like a storm ready to sweep across Thule.
Thule
Thule is a dark and depressing realm, various races coexist amidst an unforgiving and dangerous landscape.
The lands are teeming with diverse and formidable wildlife, including wild animals and other beasts that add to the ever-present danger.
Many factions vie for dominance and control over the land, each driven by their own motivations and beliefs.
The Infernal Dominion
A realm steeped in eternal conflict. Demon legions engage in relentless warfare against one another, vying for dominance and control.
The Infernal Dominion is structured with a hierarchy of demon lords, each commanding their own legions of demonic followers. These demon lords hold dominion over different regions of the realm and maintain fortified strongholds, where they plot and scheme to expand their power and influence.
The current ruler is Beelzebaal.
Veil of Darkness
Veil of Darkness is a realm where shadows and illusions hold sway. It is a place where reality is distorted and nothing is as it seems. Illusory landscapes, shifting mists and mirages make navigation treacherous, leading travelers astray or luring them deeper into the realm's depths.
Scattered throughout the Veil of Darkness are the remnants of forgotten civilizations and mysterious ruins. These dilapidated structures hold remnants of lost knowledge and artifacts of immense power.
The Celestial Realm
The Celestial Realm stands as a beacon of virtuous ideals and moral excellence. It is a place where the purest manifestations of goodness, compassion and selflessness are celebrated and embodied. Beings within this realm are enlightened and they embody virtues such as wisdom and harmony.
It is protected by celestial guardians, ethereal beings of immense power and purity. While they remain dedicated to preserving harmony, they have a darker aspect to them. These guardians are obsessed with perfection within their realm and are unyielding in their pursuit of maintaining an immaculate order. They view any perceived flaw or disruption as a threat and are swift to take action to eliminate it.
(Trailer Music by Alexander Nakarada /
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The best games like Thule are Conquest of Elysium 5, Conquest of Elysium 3, Symphony of War: The Nephilim Saga, Interstellar Space: Genesis, and Conquest of Elysium 4.
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