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Survival is temporary. Legacy is forever. Rule the last colony on Mars in this RTS x Colony Sim. Build domes for colonists as they harvest crops to survive, and command Mech armies against endless Marsect swarms. With hostile enemies and climate threatening your expedition, every choice matters.
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Match strength key:80+65+50+<50MARS
SteamAbout MARS
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About the Game
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You are the Captain of Humanity’s last hope: Expedition Exodus. Your mission is to land on the explored part of the Red Planet and gather the resources needed to build our colony:
Once you’ve secured these, you’ll be able to construct the main structures essential for our survival, from a market to communicate with Earth, to a hangar for building our Mechs, and ore extractors to sustain our growth.
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For your mission, Headquarters will lend you one of our last Mechs models. However, it won’t be enough to secure our position on Mars. If all past expeditions failed, it means the danger is greater than we expected… all because of those stupid Marsects.
Build additional Mechs for your crew to pilot and use them to explore Mars and defend the colony. You can select all of them or only a portion, and dispatch them wherever you want, giving you a strategic advantage during battles. We’ve got a variety of Mechs at your disposal:

Your pilot will be able to customize the weaponry of the Mechs from its arms to its emblem, all ready to march forward under your command.
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Our biggest obstacle will be the Marsects. More than their individual strength, it’s their sheer number and diversity that make them so dangerous. They stay holed up in their nests most of the time and only come out when visibility is at its worst… We have to strike them before they strike us. Take our Mechs and get close enough to their nests to blow them up from the inside.
Here are the few reports we managed to recover about the Marsect species encountered by previous expeditions:
We know there are other species out there still unknown to us… We’ll have to discover them ourselves.
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Mars is smaller than Earth, but it’s still a planet, we can’t possibly survive with only one colony. We’ll have to build a network and connect each settlement through trade routes and fast travel systems. It will probably take some time before we reach that point.
We’ll also need to take the planet’s geography into account. Some regions can be extremely dangerous yet strategically vital (coming in a future version):
…and more.
Be very careful where you choose to establish new colonies.
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Sure, we came here with a bunch of scientists, but they don’t know everything. We’ll have to research upgrades carefully if we want to survive, whether it’s Mechs, structures, or transportation. Everything gets outdated fast when you’re facing those monsters.
The good thing is, these upgrades will give us several different paths to progress in our mission:
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Even though we collected some data from past expeditions before contact was cut off, we still lack a lot of information about what’s happening here. It would be best to search for those expeditions and review their logs. That could make the difference between life and death!
And who knows, we might be able to uncover some Martian secrets.
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