74%Strong matchDark Deity
72%3k72% positive reviews, Mostly Positive across 3k reviews·Tactical · Turn-Based Strategy
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Sea of Intrigue is a turn-based RPG set in a village facing an imminent siege. Explore with common folk, forge fragile alliances, and fight tactical battles in a world where survival, not heroism, decides how your week ends.
Sea of Intrigue
Steam
Sea of Intrigue is a turn-based RPG with a narrative focus where time is a resource. In seven days, the invasion arrives and the story hits its climax. Until then, you’ll explore Lylem, rally allies, face bandits, and unmask conspiracies, while knowing that one playthrough won’t be enough. Each run reveals something new: an overlooked clue, a risky shortcut, an unlikely alliance.
You play as Achille, a traveler who loses a valuable artifact in an ambush and accepts a “second chance” from a mysterious entity. In Lylem, your personal quest intersects with the imminent siege: there’s one week to prepare the defense, expose (or not) a traitor, and decide the fate of the town and, through it, your own.

The clock is always visible. Every quest, movement, and battle consumes time that won’t return. Events appear and vanish as days pass; some doors only open in specific windows.
Isometric, grid-based combat with clear readability for positioning, cover, and area control. Status effects like Bleeding, Stunned, and Immobilized shape the flow of turns. Weapons and abilities are situational: the harpoon pulls enemies, the banner bolsters stance, the blunderbuss demands the right reload timing.
Recruit the Cleric, the Captain of the Guard, the Blacksmith, and other townsfolk with their own stories. Every ally brings personal quests, unique combat utility, and political weight in the town’s decisions.
A 2D pixel art look built for high clarity, with a restrained palette and a focus on tactical readability. Lylem breathes: salt-stained docks, stone alleys, banners in the wind, and details that tell stories without words.
No bloated map. Clear routes connect Lylem to beaches, ruins, woods, hideouts, and temples. Every movement costs time, so plan like a strategist.
Original fantasy inspired by the Age of Exploration and piracy. Trieni is a continent isolated from the “old world,” marked by lost origins and powers in dispute. And the entire campaign unfolds in a single coastal village and its immediate surroundings.

Steam data © 2026 Valve Corporation. Trademarks are property of their respective owners.
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