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Oct 1, 2015·RigIT·
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RigIT is a 3D computer graphics animation tool that automatically rigs skeletons from an animation library to 3D meshes from 3D mesh libraries.

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About RigIT

RigIT is a 3D computer graphics animation tool that automatically rigs skeletons from an animation library to 3D meshes from 3D mesh libraries. RigIT is a fast, high resolution, near pose, automatic rigger that can rig skeletons to meshes with or without well-defined interiors. It allows you to import skeletons and animations from Motion Capture (.bvh) files and automatically rigs them to objects imported from Wavefront (.obj) files that contain a single object mesh. These rigged meshes can then be exported to a Collada (.dae) file. RigIT is designed to decrease time to market costs by reducing the time requirement for, and simplifying the process of, assigning animations to computer graphics.

System requirements:
Operating system: Windows 7 or later

Key product features:
Automatic rigging of skeletons to meshes

To see tutorials on how to use RigIT see:
https://www.youtube.com/channel/UCIiRDJPsojFIja_cDgUwjQw

For more information see our website:
http://www.rigitgraphics.com/

To download Blender for free visit:
http://www.blender.org/

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