Your coworkers won't let you clock out. Fight your way from rush hour to your company's cosmic HQ in this darkly comic FPS. Bullets don't hurt coworkers directly—use knockback to slam them into obstacles! Survive absurd encounters, uncover corporate secrets, and get home without overtime.
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Match strength key:80+65+50+<50I Don't Do Overtime
SteamAbout I Don't Do Overtime
Your shift is over. Your coworkers disagree.
You just want to get home on time and collect your precious attendance bonus. Unfortunately, your coworkers, team leaders, and bosses have other plans. From surviving rush hour to escaping a flooded city, from a suspicious desert assignment to a corporate conspiracy that reaches the edge of the universe, your ordinary workday is about to get completely out of hand.
I Don't Do Overtime is a short, story-driven FPS packed with dark humor, absurd situations, and a healthy dose of workplace satire. Your mission is simple: fight your way through an increasingly ridiculous series of corporate disasters and finally put an end to overtime.
Shoot First. Let Physics Do the Rest.
Bullets won't directly hurt your coworkers. Instead, they deliver a powerful kinetic impact that sends enemies flying. The real damage happens when they slam into walls and other obstacles.
Use your weapons to launch enemies into their surroundings, turn the environment into your weapon, and find creative ways to clear your path. In this office, a well-placed shot is only half the job. Where your coworkers land is what really matters.
From Rush Hour to Cosmic Headquarters
Your journey starts with a desperate attempt to make it to work on time. It quickly spirals into a series of increasingly bizarre assignments and corporate nightmares.
A Corporate Ladder That Reaches the Stars
Every time you think things can't get any worse, your company finds a way to prove you wrong. Behind the absurd assignments and relentless pursuit lies a conspiracy that reaches all the way to the company's headquarters in space.
There, you'll face the ultimate corporate question: if the company can conquer the universe, why can't it let one employee go home on time?
Just One Last Thing Before You Clock Out
Your company has a cosmic headquarters. Its ambitions are limitless. Its overtime policy is even worse.
Clock in. Fight back. Go home. No overtime.
Steam data © 2026 Valve Corporation. Trademarks are property of their respective owners.
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