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Are you a capable mech test pilot. Can you clear the challenges the test plan lays out for you. The test plans get harder, the further you push. Core Reset is a fast paced, rogue-lite, bullet heaven that pushes your limits.
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Match strength key:80+65+50+<50Core Reset
SteamAbout Core Reset
BUILD THE MECH. TAKE THE LOOT. EARN THE EXIT.
Core Reset is a single-player bullet-hell mech survivor extraction-looter. Build your machine from whatever you can salvage, plot a route through a hostile sector, and bring home more than you went in with.
Missions are packed with swarms, strongholds, objectives, and valuable parts to steal. You decide when enough is enough.
Call the dropship when you're ready. It will not arrive quietly.
YOUR MECH, PART BY PART
Every mech starts with a Core. From there, add a Body, Legs, Arms, Sensors, Shields, Weapons, Gear, and Mods. If rusty plates are all you have, bolt them on and make them work.
Looted parts vary by quality, item level, manufacturer, and affixes. The same slot can change your entire build.
Stack shields. Command drones from the chassis. Bolt on armor plating and ram things to death. Lasers, shotguns, autocannons, machine guns, the choice is yours. Swap parts between missions, see what works, and make the mech your own.
NO AUTOPILOT
Core Reset has the enemy density of a survivor game, but your mech does not shoot for you. You pilot it, aim each weapon, manage magazines and ammunition, and reposition before the swarm closes in.
A railgun can punch through a line of enemies, provided you brought enough rounds. Energy weapons keep working after ballistic reserves would have run dry, but ask for more patience. A Napalm Missile Launcher does not especially care what you were aiming at.
What you chose can change how you fight. It also determines how long you can afford to stick around.
THE SECTOR MAP
The run is not one straight road. Choose each deployment from a branching sector map, with the objective, threat level, and potential reward shown before you commit.
Missions include combat, survival, strongholds, elites, and bosses. Sometimes the smarter route leads to a merchant, where you can buy, sell, and refit before getting shot at again.
Each successful extraction moves the run deeper into the map. Expect tougher opposition and better salvage.
ESCAPE IS YOUR CALL
Complete the primary objective to earn the full mission reward. If things turn ugly, you can evacuate early with the battlefield loot you have already collected, but the objective bonus stays behind.
Stay longer and you may find better salvage. Just remember that every extra fight costs ammunition, and the trip home is not free.
Calling the dropship starts Convergence. Reinforcements intensify while the ship approaches, tightening the fight around the evacuation site.
Reach the extraction zone, hold it until the ship lands, and board before it leaves. Miss it and you will have to survive long enough to call another one.
BACK AT THE HUB
Back at the Hub, bolt recovered parts onto your mech or sell them for Credits.
Permanent progression survives defeat. Your current run build and anything left unsold do not.
A good part may be exactly what your mech needs. It may also be worth more as Credits. You will have to make that call before the next deployment.
CORE RESET AT A GLANCE
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