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Games Like BURNED HORIZONS
A gritty, turn-based tactical sandbox set in 2002. No XP grind. No class rails. No buy-your-way skill trees. // 'They said it wasn't our war. So we made it ours.'
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Match strength key:80+65+50+<50BURNED HORIZONS
SteamAbout BURNED HORIZONS
BACK THE CAMPAIGN
JOIN THE LONG WAR
Following a successful Kickstarter, Burned Horizons continues its development with the launch of the Long War phase. If you want a tactical experience focused on consequence and persistence, this is your chance to support the project directly, get in early, and help shape the foundation.
Back it. Build your fireteam. Always Forward.
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PROJECT STATUS: ALPHA Burned Horizons is under continuous iteration. While the game is playable, please understand that systems are still being implemented, UI is temporary, and balance is not final. Early Access will reflect a far more complete version of the experience.
About the Game

Burned Horizons™ is a turn-based tactical sandbox set in the early 2000s — where nothing resets and every decision leaves a mark. Operators progress through what they do — missions, choices, survival. Experience opens new pathways and specializations. But not every moment fades when the mission ends. You don’t just run missions — you run squads. Multiple teams across entire theaters, hired, supplied, and rotated through Regional Deployment Commands. Gear isn’t fluff, it’s survival. What happens in one AO echoes into the next, victories and failures carrying forward across the map.
SCARS & Flashpoints
Some experiences linger as flashpoints — small marks that build over time. Enough of them, and they harden into SCARS.
Regional Deployment Commands (RDCs)
And those operators don’t fight in snapshots. They fight inside Regional Deployment Commands (RDCs) — entire theaters of war, each about a million square kilometers.
Combat
Combat runs deep: action points, suppression, overwatch, interrupts.
Modding & Player Agency
You shape the rules of engagement.

EARLY ACCESS: Q3/Q4 2026 // TARGETED EXIT FROM EA Q3-Q4 2027
Early Access is where the deeper layers of the operation take shape:
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HOLD THE LINE. ALWAYS FORWARD
[NOTES]
Steam data © 2026 Valve Corporation. Trademarks are property of their respective owners.
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