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Command a mercenary company in a living sector. Trade, fight and scheme in real-time fleet battles while empires go to war around you. Play solo or with friends over Steam, and mod everything through the Workshop.
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Match strength key:80+65+50+<50REMM: Space Adjutant
SteamAbout REMM: Space Adjutant
REMM: Space Adjutant is a real-time space campaign. You run a mercenary company in a procedurally generated sector that carries on without you. Empires expand, ally and go to war. Pirates raid. Wildlife roams the lanes. Take contracts, haul cargo, command fleets and decide who wins.
A living sector
Sectors are generated in several sizes, with varied star systems including binaries. Empires fight long wars that nobody scripted. Late in a campaign the Blight spreads from the frontier, and Crystal hives expand slowly across the map.
Real-time fleet combat
Command the whole fleet, or take direct control of any ship. Fight with turrets, missiles, beams, fighters, bombers and capital ships. Shields come as a standard bubble or the pricier Conformal Shield Lattice, which hugs the hull. Moving asteroid fields block fire.
A finite, physical economy
Seventeen commodities, from food and ore to strategic systems and contraband. Every port holds real stock. Buying empties shelves and raises prices, and deliveries relieve shortages. Colony industries consume inputs and export outputs. Black markets trade in fenced goods at the risk of inspection, and military markets require a commission.
A mercenary career
Work contracts, bounties and private jobs from port contacts. Build trust with the people who give you work and standing with every faction. Earn military commissions. Rival player and NPC companies compete for the same jobs.
Colonies and empire building
Found worlds, build industry and leisure districts, set policies and run operations. Colonies are deliberately expensive. The endgame is growing from a mercenary company into a power in the sector.
Multiplayer
Host a sector and invite Steam friends. Everyone runs their own company in the same world. The host runs an authoritative server through the Steam relay, so no port forwarding is needed. Drop out and rejoin and you keep your ships.
Moddable to the core
Ships, weapons, factions, creatures, stations and economy content are plain data files. The bundled Content Studio editor checks hull art and auto-mounts turrets. Publish to the Steam Workshop from the game, manage mods in game, and joiners in a lobby subscribe automatically.
Alpha
REMM: Space Adjutant is in alpha (version 0.1.0). Systems are still being tuned, including the trading economy at freighter scale. Features planned but not yet built are not listed here. The game ships with a skippable tutorial and tooltips throughout. Windows 64-bit only.
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