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Heroes from Hermertia’s 1000‑year history clash on floating islands where resources fade fast. Command a hero in action‑driven combat while building settlements, managing economies, and leading armies in a fast, hybrid Action‑RTS fight for survival.
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Match strength key:80+65+50+<50Hermertia Wars
SteamAbout Hermertia Wars
Hermertia Wars — Action‑RTS + Arena
Heroes from across Hermertia’s thousand‑year history clash on vast floating islands rich with resources, but destined to run dry. As a single hero, build thriving settlements, passively command workers and soldiers, and outmaneuver rival factions while battling in fast, expressive combat inspired by classic arcade fighters.
Hermertia Wars blends high‑speed hero action with lightweight RTS strategy. Smash, dash, combo, and launch enemies off the map while your civilization grows behind you. Every economic, territorial, or tactical decision shapes the battlefield and your path to victory.
About This Playtest
Hermertia Wars is now in a public playtest running until the end of 2026. Throughout this period, we’ll be releasing major updates, new systems, and a new hero. This will all be shaped directly by community feedback.
At the end of the playtest, we’ll perform a soft wipe: players will keep their cosmetic items and cards, but XP and progression will reset as we prepare for the next season.
This playtest is your chance to help steer the future of Hermertia Wars. As a co-operative, we care about crowd-directed, open, and iterative development.
Core Features (implemented)
Core Vision
Amador — Governor of West Demurgia
Cunning, diplomatic, and ruthlessly strategic, Amador rose from Freewinds captain to governor during an age of exploration. He expanded West Demurgia through sharp diplomacy and calculated instability, even orchestrating the downfall of Kyn’s predecessor. His leadership set the region on the path toward the Council of the Crowned.
Combat style: Slower, steadier, but hits hard with a sharp cutlass and creates distance with a blunderbus.
Cards: Expansionist + Tropical culture
Kyn — Founder of Valtoros
A desert nomad who helped end the Monster Wars, Kyn earned his people a place in the Empire as the Twin Kingdom. He built Valtoros into a thriving desert realm known for trade, architecture, and fierce warrior culture. But new sea‑borne rivals soon pushed his lands toward conflict once more.
Combat style: Faster, sleek, quick hits and creates space with a 360 spear attack.
Cards: Desert folks + Warrior heritage
Playtest Roadmap (2026)
We’re releasing early on purpose, to gather feedback, test systems, and grow alongside our players. Here’s our 'wishlist' for what's to come for the playtest. This list is flexible as we may pivot as the players point us in directions we didn't expect.
0.3.+ — Playtest Launch (we are here)
0.4.0 — Ladder System (in development)
0.5.0 — Landscape Update (in development)
0.6.0 — The Bone King (in development)
Future roadmap
Developer Notes
Hermertia Wars is built by a small indie cooperative formed from a decade‑old Minecraft community. Our goal is a living game that evolves for years while staying true to its core identity and the spirit of Hermertia.
We release early, iterate fast, and listen closely. Expect monthly updates for all players and weekly builds for playtesters and contributors. Let’s build the next chapter of Hermertia together.
We are also an AI-content-free game. Programmers use LLMs to support development but all game writing, assets, and direction are human only.
Steam data © 2026 Valve Corporation. Trademarks are property of their respective owners.
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