75%Strong matchEcho Point Nova
97%8k97% positive reviews, Overwhelmingly Positive across 8k reviews·FPS · Shooter
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Stealth-first co-op infiltration inspired by the golden era of tactical stealth. Master light, sound, and movement in a modern reimagining of classic stealth purism. Fully moddable, fully co-op, and built for players who want stealth precision, not cinematic autopilot.
Echo Contingency
SteamEcho Contingency is a mod-first co-op stealth shooter built for players who miss the precision and tension of classic stealth design.
There's no "easy-mode" stealth here. No mark-and-execute, no soft cover snapping, and no go prone to become invisible. Instead, every system is readable, explainable, and punishing but fair.
Inspired by the feel, pacing and clarity of early 2000s stealth, Echo Contingency focuses on light, sound, stance, and movement discipline. Detection is never random.

Guards react based on real light levels, surface types, and how fast you're moving. If you get spotted, you'll understand exactly why. Metal grating echoes. Carpet absorbs. Water splashes. Every footstep is a decision.
Just like the classics, you always know exactly how visible and how loud you are:
Use the mouse wheel or analog stick to dial in exactly how fast you move. Each tier produces different noise levels based on your movement speed. Creep silently at tier 1. Sprint at tier 5 and everyone knows where you are.

Every mission supports 1-2 players with online co-op (Steam P2P). Play with a human partner or an ai companion who follows your commands. The game is built for coordination.
Synchronized Operations
No Chaos. No Run and Gun. Co-op stealth fails when players "go loud". Success is found with methodical, tactical skill and timing.
Split-screen local coop and 3-4+ player modded variants supported.

Echo Contingency ships with the same mission-building and modding tools we use to make the base game. Modding isn't an afterthought, it's the core architecture.
Tier 1 - Data Modding (No code) Tweak weapon stats, AI behavior, detection sensitivity, etc through simple data files. Change how the game feels without touching code.
Tier 2 - Mission Builder (In-Game) Build complete missions using our block-based level editor. Place patrol routes, set objectives, define extraction zones, and share your creations through the Steam Workshop.
Tier 3 - Full Modding SDK (For Power Users) Create custom weapons, AI archetypes, character models, levels, skins, and scriptable events using our Unity-based SDK and EchoScript (Lua) API. If you can imagine it, you can build it.
Browse, subscribe, submit, and play community-made missions and mods directly from the game. Rate and review. Build a reputation. Become the creator of the hardest stealth mission ever made or the most ridiculous.


Echo Contingency launches in Early Access with a focused, playable experience and a clear path to 1.0. We treat Early Access like a real launch with gameplay and modding tools right out of the gate.
Your feedback shapes the game.
Add Echo Contingency to your wishlist. Help us build the stealth game we've all been missing.
(Currently no Discord. Any Discord you find is fake)
Steam data © 2026 Valve Corporation. Trademarks are property of their respective owners.
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