77%Strong matchTrackDayR
86%1k86% positive reviews, Very Positive across 1k reviews·Motocross · Bikes
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Motocross The Force delivers a high octane racing experience that is easy to pick up but demands true dedication to master.
Motocross The Force
SteamMotocross The Force delivers a high octane racing experience that is easy to pick up but demands true dedication to master. Whether you are a casual rider looking for "pick up and play" fun or a hardcore racer chasing the perfect lap, our physics-driven engine provides the feedback and freedom you need to own the track.
Motocross The Force isn’t just another moto game, it’s a physics-first playground built for the long haul. Are you ready to find your flow?
I managed to sneak in about 3 hours of playtime so far.
First impressions: It was immediately noticeable how easy it is to just pick up and play. I enjoyed it a lot, even my 3 year old enjoyed it! I could tell right off the bat that this game is going to be easy to pick up and play but it's going to take some serious dedication to be smooth & fast, which is awesome.
Ground physics: The ground physics are super nice. I enjoy the feeling of looseness that there is to the overall physics. Things feel "soft," as opposed to stiff like a lot of games in this space feel. It's got that nice reactive feedback from the terrain that I enjoy a lot in these kinds of games. The feeling of railing ruts is unmatched. They just work and they work so well. Overall, I really really enjoy what you have going with the ground physics so far.
Air physics: I will say, I don't fully mind the complete manual control that we have in the air in this type of game. It gives me old school moto game vibes but a lot more free. The amount of air time you get and how you pop off of the lip of jumps feels pretty spot on already, I am very surprised at how well some of these MXS tracks work. I like that it is up to the player to actually perform nice whips because if the player doesn't do the right inputs, they can look really bad.
Other notes: Importing tracks from MXS is awesome, that level of compatibility and the amount of tracks available right from the start is seriously cool. Endless replay value even for a play test. I enjoy the amount of settings we have at our disposal as well, it's great to be able to adjust so many different factors while we test out the physics.
Fun factor: It's already there. The game is so fun right off rip and I am thoroughly enjoying the learning phase, which is perfect to get new players into the game and then keep them hooked for the long haul.
- Durrik, Motocross Game Tester
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