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A first-person grindhouse survival horror ride where you hunt cursed objects with a paranormal camera as a cannibal family’s dark attraction changes around you. Randomized runs, killer animatronics, and instant-death encounters across three deadly loops.
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Match strength key:80+65+50+<50S.N.A.P.
SteamAbout S.N.A.P.

S.N.A.P. is a first-person run-based survival horror and hidden-object investigation set inside a rotting roadside dark ride built by a cannibal carnival family.
Your job is to track, identify, and photograph cursed objects, each holding the soul of a mutilated victim trapped inside the ride.
Strapped into a creaking cart, you push through the family’s slaughterhouse-turned-attraction in three deadly loops. The route is fixed, but every run is randomized: object lists, scares, animatronics, entities, and anomalies all shift. No two attempts are the same. This isn’t a scripted haunted house, it’s a roguelite-structured horror experience that rebuilds itself every time you enter.
A full run lasts 15–20 minutes, but the danger changes constantly. Some props twitch. Some bodies move. Some animatronics just watch. Others climb aboard.
The fused remains of the cannibal family stalk you relentlessly, reacting to your movement, your mistakes, and your camera.
Your tools are: a dying headlight, a janky speed lever, a horn that won’t save you, and a camera that neutralizes cursed objects only if you frame them perfectly. Miss a shot, hesitate for a second, or misread the room and the house will kill you.
Slowing down might save you — or lure something to your cart. Speeding up might get you out of a room — or straight into an ambush.
Find every object. Free every soul. Survive all three loops.
The ride is alive. It remembers you.
And it hates being seen.
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