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Tactical Craft Online screenshot 1
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Tactical Craft Online screenshot 8

Games Like Tactical Craft Online

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Tactical Craft Online - MMO sandbox with tactical role-playing elements with a large open fully destructible world, with clans, trade between players, construction limited to the players imagination, various crafting, mining of multiple ores, farming, fishing, a massive tech tree etc.

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About Tactical Craft Online

Dear players. Please take note that the game is quite complicated therefore requires a lot of training and patience, so I advise those that prefer simpler games not to waste their time. The game is in the pre-alpha version currently, so it is possible to see and experience a variety of bugs, balance changes and experimental mechanics. I am making the game alone, in any free time I have, so I can not always devote enough time to answer every question. The world will not be reset, so enjoy creating lasting landmarks. Thank you for understanding and I hope you enjoy the game.

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Online Multiplayer Sandbox meets Tactical RPG!
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One single massive world for all players.
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Full freedom of choice, interactions between players, hostilities and trading.
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Everyone is absolutely equal: you are what you have achieved in the world of the game.
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In-game items can only be crafted from resources of the game world.
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Single shared environment where everyone lives, builds, produces and battles.
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Every action affects the world story, and you can become the part of it, and start your own lasting impression!

Key features:

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Fully generated world for research
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Various biomes (forest, desert, mountains, and plans are many more)
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Two game modes: real-time mode for mining, production, construction and other peaceful game functionality and Turn-By-Turn mode for fighting.
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Component crafting system.
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Destruction of all objects in the game world is possible.
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Development of various skills and parameters for a unit that the player chooses.
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Various effects can afflict units: fractures, poisoning, bleeding and more.
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Various types of bots for PVE: peaceful animals, zombies, bosses.
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Full player interaction in one world.
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Private player territory restricting access to equipment and warehouses of other players.
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Building various buildings from many types of resources available.
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Farming
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Trade and economy
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Clans and clan territories
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Dungeon - basements, crystal caves, glades
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Fishing
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Food and Hunger system
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Day and Night cycles
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Genetics system
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Weapons from World War I
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Repair and modification of weapons
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Electricity
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Steam Achievements

Project Development Plans:

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Various dungeons (natural and artificial - mines, cave systems, arenas)
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Livestock
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Complex chemical mixtures for experiments
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New technologies and resources
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More Weapons from the First and Second World Wars
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New types of bots and bosses with different behaviors.
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Transport
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Railway
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Robotics
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Natural phenomena
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Radioactive zones, diseases
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Global events (meteoric crashes, bots invasion, bosses challenge)
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Trade and economic development
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Mail, letters, notes
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The development of clans. Alliances (community of clans)

Steam data © 2026 Valve Corporation. Trademarks are property of their respective owners.

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