60%Good matchDoomsday Hunters
90%68690% positive reviews, Very Positive across 686 reviews·Arcade · Twin Stick Shooter
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A turn-based combat roguelite where you build a monster from the body parts of your enemies. Create evolving combos, break enemy limbs mid-fight and wear their flesh after you defeat them to grow in power.
Skinator
Steam
After every fight, you are offered a body part from your fallen enemy.
You don’t choose which one appears. You choose whether to take it.
Some parts are weaker than what you have. Others can completely redefine your build.
Your creature evolves constantly, transforming both visually and mechanically as you replace limbs and shape your perfect form.

Each run takes place on a procedurally generated map that is never the same twice. Discover enemy encounters, hidden rewards, strange events, and unsettling NPCs scattered throughout the world.

Enemies are dismantled piece by piece in deliberate, turn-based combat. Every limb has its own speed, integrity, power, and modifiers, and targeting the right part at the right moment is the difference between control and collapse.
Destroying a limb weakens the enemy, disrupts their strategy, and reshapes the fight. Break fast parts to regain tempo. Cripple heavy hitters to survive the round. Or risk everything by disabling multiple parts at once for devastating attack bonuses.

By collecting and installing enemy parts, you permanently unlock new modifiers. These modifiers expand future runs, opening new strategies, synergies, and playstyles over time.

Defeating groups of enemies rewards you with gold. Spend it wisely by trading with grotesque NPCs who offer upgrades, body parts, and questionable deals. Every purchase is a gamble. Every merchant has their price.

At the end of each journey, a final boss awaits. It is a test of everything you have built, sacrificed, and learned. Only the strongest, strangest monsters will survive.
ABOUT THE TEAM:
Hello! We are Glowtox Games, a power dev duo with 20+ years of combined experience.
We are Pedro, a 3D artist with 5 years of experience working on films like Avengers: End Game, Alita: Battle Angel and more, and Craig, a PhD in design with international academic papers on game related subjects, 3 years of games teaching experience at university level and over a decade of Unity development experience.
We work hard daily after hours to produce high quality projects that are fun, innovative and that look amazing! We hope you give Skinator a chance and that you enjoy it as much as we did enjoy making it!
Steam data © 2026 Valve Corporation. Trademarks are property of their respective owners.
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