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The RoomShares Puzzle · Mystery · Point & Click , adds Beautiful98% · 29k positive reviews$4.9988%Excellent match
The Room ThreeShares Puzzle · Mystery · Point & Click , adds Multiple Endings96% · 12k positive reviews$5.9987%Excellent match
The Room 4: Old SinsShares Puzzle · Mystery · Point & Click , adds Exploration99% · 17k positive reviews$8.9982%Excellent match
The Room VR: A Dark MatterShares Puzzle · Mystery · Horror , adds VR98% · 4k positive reviews$24.9979%Strong match
Escape Simulator 2Shares Puzzle · Mystery · Point & Click , adds Logic92% · 4k positive reviews$19.9971%Strong match
BoxesShares Puzzle · Mystery · Point & Click , adds Clicker92% · 3k positive reviews$14.9963%Good match
Escape First 2Shares Puzzle · Mystery · Hidden Object , adds VR54% · 260 positive reviews$5.9967%Strong match
Tested on Humans: Escape RoomShares Puzzle · Point & Click · Hidden Object , adds Investigation88% · 412 positive reviews$9.9962%Good match
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Unique events transport you to the halls of a long-forgotten crypt. The only means of escape lies locked within a stone pedestal, along with a note from your mysterious ally. His words promise assistance, but only serve to entice you into a compelling world of mystery and exploration.
About The Room Two
Following the release of The Room in 2014, Fireproof Games are proud to bring the critically acclaimed sequel to PC.
The Room Two continues the time-spanning journey of its predecessor while significantly expanding its unique puzzle gameplay. Follow a trail of cryptic letters from an enigmatic scientist known only as “AS” into a compelling world of challenging mystery and tactile exploration.
Development on this fully-enhanced HD version of The Room Two began shortly after the mobile release of The Room Three late in 2015 and has involved creating more detailed environments for each level as well as rebuilding and re-texturing every asset in the game.
Fireproof Games are a small independent team working in Guildford in the UK. We self-published our first game The Room on iPad in September 2012 and were stunned with both the critical success and our new-found fan-base, not to mention multiple international awards. The Room games have since changed our lives and we hope you enjoy playing them as much as we enjoyed making them.
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