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Chess meets poker in deep space. Deploy real and fake units, bluff your opponents, and eliminate enemy commanders to win. Ready for battle?
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Match strength key:80+65+50+<50Cyber Commanders
SteamAbout Cyber Commanders

<i>Cyber Commanders is a 2-6 player turn-based tactics game that combines chess-like positioning, poker-style bluffing, and a whole lot of luck.</i>
Deploy real units or hologram decoys, control the board, and destroy all enemy commanders while protecting your own. The luckier you get, the more N₵ credits you earn. Spend credits to unlock more actions, units, and abilities, expanding the strategies available in future matches.
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<i>Select & Deploy</i>
Choose any action from your inventory and deploy to the battlefield. Actions can fail: each has a success probability (bottom left corner), affected by world influence.

<i>Move & Spread</i>
Move and attack other units. At the end of each round pray you don't get burned, blobbed, or worse!

<i>Win & Earn</i>
Risk it all for N₵ credits. Big plays make big wins. N₵ credits unlock new items and abilities.

<i>Key Features</i>
2-6 Player Multiplayer Play public or private matches with quick turns for faster games, or slower turn timers for longer strategy battles.
Bluff-Based Tactical Combat Deploy real units or hologram decoys. Holograms always land, look like the real thing, and force opponents to decide what is worth attacking.
Commander Elimination Your commander is your most important piece. Protect it with mounts, defenses, positioning, and misdirection while hunting down enemy commanders.
Earn Credits And Expand Your Arsenal Earn N₵ credits through wins, kills, commander eliminations, hologram scans, and strong match performance. Use them to unlock additional units and abilities.
Up to 18 Actions Per Player Each player enters a match with a set of actions drawn from units, strikes, upgrades, boosts, defenses, spreaders, and special tools like Worm Hole, Resurrect, Hypnotize, Genetic Twist, and Holo Scanner.
Clear Turn Structure, Deep Decisions Every round moves through simultaneous selection, then deployment, then movement and attacks. The rules stay readable while the decisions get messy.
A Battlefield That Changes Over Time Fire spreads. Alien ooze disables units. Corpses can be resurrected. World influence shifts deployment odds. A clean board can turn dangerous fast.
Steam data © 2026 Valve Corporation. Trademarks are property of their respective owners.
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