67%Strong matchHalf Sword
72%30k72% positive reviews, Mostly Positive across 30k reviews·Gore · Physics
—




A cutting-edge physics engine delivering 100% accurate mesh slicing and voxel destruction. Implement MGR-style Blade Mode, realistic lightsaber carving, and precise damage calculation into any game. Built from scratch in C++ and optimized to run on mobile devices. Early Access available now.
Slice Art Engine
SteamSlice Art Engine is a revolutionary physics system that brings unprecedented precision to melee combat and destruction mechanics in games.
Traditional slicing systems are fake—they swap models or use pre-defined cut patterns. Slice Art Engine uses plane-complex-mesh intersection technology to calculate every cut with 100% mathematical accuracy. Every triangle that touches your blade is tracked. Every impact is calculated precisely. No smoke and mirrors.
Smart Damage Calculator Your sword doesn't just "do damage"—it calculates exact damage based on which triangles your blade actually collided with. The system generates a precise line representing your sword's path through the mesh and uses it as the foundation for damage calculation. This enables truly skill-based combat where your technique matters.
Advanced Voxel Destruction Experience ultra-high-definition voxel physics that is so efficient it even runs on the Meta Quest 2 in real-time. Carve with lightsabers. Melt through opponents with non-linear precision. Create realistic burn patterns and destruction that responds to your exact movements.
Blade Strike Trace Visualization See exactly where your strikes land in real-time. Watch as the engine highlights every triangle your sword path intersects and displays the precise collision line. Perfect for developers fine-tuning combat feel or players mastering their technique.
Anti-Exploit Systems Built-in Anti-Wrist Flick Spam ensures players can't cheese the system with rapid flailing. Combat requires actual skill and technique.
Superior Piercing & Critical Hit Systems Precise collision detection enables location-based damage, weak points, and critical hit mechanics that actually make physical sense.
Foundations Demo (Free) First-person slasher environment where you can experiment with the core Blade Strike Trace technology. Slash mannequin opponents and watch the real-time visualization of your sword's path and collision triangles.
Early Access Tech Demos (Paid) Advanced features including:
Every line of code written from scratch in C++ and optimized to run on mobile hardware. This isn't middleware duct-taped together—it's a purpose-built engine designed for performance and precision.
Slice Art Engine isn't just a tech demo—it's a licensing opportunity for game developers who want to add best-in-class slicing, damage calculation, and destruction physics to their projects. Whether you're making a VR sword fighter, a lightsaber game, or the next Metal Gear Rising, this engine can handle it.
Join the early access program and help shape the future of physics-based combat mechanics.
Steam data © 2026 Valve Corporation. Trademarks are property of their respective owners.
All matches
Finding similar games…
Half SwordShares Physics · Hack and Slash · Sandbox , adds Combat72% · 30k positive reviews67%Strong match—
Blade SymphonyShares Hack and Slash · Swordplay , adds Fighting69% · 3k positive reviews69%Strong match—
Blade & SorceryShares Physics · Sandbox · Swordplay , adds VR97% · 56k positive reviews67%Strong match—
HARD BULLETShares Physics · Shooter · Sandbox , adds VR83% · 7k positive reviews65%Strong match—
First Cut: Samurai DuelShares Hack and Slash · Swordplay , adds Side Scroller89% · 2k positive reviews68%Strong match—
Master BladesmithShares Simulation · Indie , adds VR67% · 434 positive reviews65%Strong match—All matches
The best games like Slice Art Engine are Half Sword, Blade Symphony, Blade & Sorcery, HARD BULLET, and First Cut: Samurai Duel.
Match on: filter matches for Slice Art Engine by tag
Filters all matches
65%+Strong matches
50%+Good matches