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Manage chaos, people, and impossible expectations in a satirical corporate world. Turn stress into progress, survive absurd workflows, and keep your sanity intact. How much can you handle before everything falls apart?

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About Overcommit: Class Inheritance

About This Game

Overcommit is a satirical card-based strategy game about surviving the absurd realities of software development.

Build your daily deck of actions, manage your mental state, and try to deliver projects in a workplace full of meetings, chaos, and questionable management decisions. Combine cards, generate code, complete tasks, and navigate the strange ecosystem of modern tech companies.

Your career will take you through different roles and situations in the industry — from junior developer struggles to the politics of larger organizations.

A Corporate Zoo

The tech industry in Overcommit is populated by anthropomorphic animals representing different roles within the corporate ecosystem.

You may encounter:

Lions as CEOs
Sloths as testers
Wild boars as programmers
Other unusual creatures trying to survive corporate life

Core Gameplay

Every in-game day is played through a series of card draws representing your workday.

Cards represent:

Work actions – productive work, deep focus, debugging, writing code
Mental states – stress, creativity, concentration, burnout
Workplace events – meetings, interruptions, office politics
Personal actions – rest, coffee breaks, or questionable coping strategies

Combining cards can create new states such as Flow, Panic, or Brilliant Ideas, changing how effectively you can work.

When productivity aligns, you generate Code, which can be used to complete tasks and push projects forward.

A Corporate Ecosystem

Overcommit explores different perspectives within the tech industry.

During the game you may encounter or play through roles such as:

Developers
Testers
DevOps engineers
Product Owners
HR specialists
Executives and management

Each role introduces new mechanics, challenges, and absurd situations inspired by real experiences from the software industry.

Features

A system-driven card game with emergent gameplay
Unique mental state mechanics affecting productivity and decision making
Multiple roles and scenarios within the tech industry
Narrative events and workplace situations inspired by real developer stories
A stylized retro-corporate pixel art aesthetic

Steam data © 2026 Valve Corporation. Trademarks are property of their respective owners.

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