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Tactical top-down multiplayer shooter where PvP battles, co-op Zombie Horde, and open-world RolePlay mode collide. Build your combat robot, install implants, and fight other players across a post-human desert wasteland.

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About SANDSTRIKE

SANDSTRIKE is a top-down multiplayer shooter set in a post-human future where AI combat robots wage war across scorched desert wastelands. Play solo with AI teammates, team up with friends, or go all-out in free-for-all chaos.

GAME MODES

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• Free-For-All — Up to 8 players. No allies. No mercy. Outsmart, outgun, outlast.

• Team Fight — 2v2 Duo or 4v4 Team. Play with friends or fill empty slots with AI bots that coordinate, flank, and fight like real squadmates.

• Zombie Horde (Co-op) — Escort an armored convoy through hostile territory while the AI Director unleashes waves of undead machines, cyborg zombies, and boss mechs. Survive together or fall apart.

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All modes support solo play with AI teammates — no waiting for players required.

MULTIPLAYER & SOCIAL

• Steam P2P — No dedicated servers needed. Host or join instantly via Steam Relay.

• Party System — Create a party, invite Steam friends, ready up, and launch together.

• Quick Match — Instant matchmaking across regions. Join or create a lobby in seconds.

• Lobby Control — Set mode, team size, enable/disable bots, kick players.

• Ranked Leagues — Climb 8 tiers from Scrap Heap to God-Mode Protocol based on your combat rating.

• In-Game Chat — Text chat with speech bubbles over your robot's head.

• Emotes — Dance, breakdance, or laugh on the battlefield.

COMBAT

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• 25 Weapons — Pistols, rifles, shotguns, heavy weapons, beam lasers, and experimental tech. Pick a Primary and Secondary before each match.

• Weapon Proficiency — Every weapon gains XP with use. Higher level = tighter accuracy across all matches.

• Action Points — Shooting and reloading cost AP. Manage your energy or run dry mid-firefight.

• Grenades — Cook and throw with a blast radius preview. Bounce them off walls or rain them from rooftops.

• Body Part System — 8 targetable zones: Head, Eyes, Torso, Arms, Legs, Groin. Destroy eyes to cut vision range. Break legs to cripple movement. Each part has independent HP.

• Dismemberment — Blow off limbs, watch oil leak, see bones collapse. Persistent damage stays visible on corpses.

• Status Effects — Burning, stun, contusion, system malfunction, oil leak, overheating. Stack them for devastating combos.

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LOADOUT & PROGRESSION

• Gear System — Equip headgear, body armor, arm guards, leg plates, and groin protection. Each piece absorbs damage and adds bonus HP for its body zone.

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• Implant System — Equip up to 6 passive implants: boost accuracy, fire rate, HP regen, AP capacity, movement speed, sandstorm resistance, and more. Over 30 unique implants across Combat, Defense, Mobility, Energy, Sensors, and Survival categories.

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• Drone Shop — Call in a supply drone mid-match. Buy ammo, repair kits, grenades, AP recharge, or full body part reconstruction with Salvage earned in combat.

• Cosmetics — Customize headgear, armor sets, nickname colors, and card effects.

SMART AI

• Bot Personalities — Aggressive (close-range rushers), Cautious (mid-range tacticians), Sniper (long-range precision).

• Tactical Behavior — Bots use wall cover, flank from sides, climb buildings to reach rooftops, coordinate focus fire, throw grenades at groups, and dodge incoming fire.

• Floor Awareness — Bots understand multi-level buildings. They shoot from rooftops, take stairs when wounded, or jump off ledges to chase kills.

• AI Director (Zombie Mode) — Dynamically adjusts zombie spawn intensity through four tension phases: Lull, Build-Up, Peak, and Recovery. No two runs feel the same.

ENVIRONMENT

• Fog of War — Real-time cone-based visibility. Enemies vanish outside your sight arc. Use buildings, walls, and elevation for tactical advantage.

• Sandstorms — Reduce visibility to near-zero. Close the distance or hide — your choice.

• Multi-Level Buildings — Enter buildings, climb stairs to rooftops, fight across floors. Roofs provide height advantage for sniping.

SETTINGS & CUSTOMIZATION

• Graphics — Resolution, fullscreen modes, quality presets (Low to Ultra), anti-aliasing, texture quality, shadow quality and cascades, render scale, FSR upscaling, soft shadows, bloom, vignette, motion blur, SSAO, film grain, chromatic aberration, brightness/saturation/contrast controls, FPS target, VSync.

• Audio — Master, SFX, music, ambient volume sliders. Mute when unfocused.

• Gameplay — Camera lead, smoothing, crosshair color and size, auto-reload.

• Controls — Full keybind reference display.

EARLY ACCESS

SANDSTRIKE is in active development. Planned features:

• Operations Mode — 3-5 chained missions with persistent body damage between stages

• PvPvE — Competing squads with shared AI enemies

• Steam Workshop — Community maps and mods

• More weapons, implants, and enemy types

Steam data © 2026 Valve Corporation. Trademarks are property of their respective owners.

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