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Dice Tavern is a medieval Farkle dice roguelike. Roll, lock, and bank through six taverns, from village tables to the King's throne. Collect unique dice, equip badges and coatings to craft your build. Every run is new, every roll a gamble with fate.

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About Dice Tavern: Farkle Roguelike

Roll dice. Build synergies. Conquer the throne. Dice Tavern is a Farkle-based roguelike deckbuilder. Collect 23 unique dice, forge 17 set resonances, and outsmart 23 opponents across 6 medieval taverns.

Dice Tavern: Farkle Roguelike video 1
Ancient dice. A brand-new battlefield.

Farkle is a classic dice game that's been played for centuries — simple rules: roll, lock, bank. Push your luck or play it safe? This timeless dilemma has kept countless gamblers glued to candlelit tavern tables. If you've ever rolled dice in a Bohemian tavern, you'll find a familiar taste here — and then discover this drink is far stronger than you expected.

infuses this classic with the soul of roguelike deckbuilding. When every die has its own probability curve, when odds can be twisted, rewritten, and stacked — Farkle transforms from a game of luck into an adventure of probability engineering and strategic crafting.

Core Gameplay

>Roll the dice. Lock the scoring ones. Choose: bank your points, or push your luck.

>The shadow of Farkle (busting) looms over every throw — one greedy reroll could cost you everything.

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Risk & Reward

> One more roll, or cash out now?

> The higher your round score, the more devastating a bust becomes.

> But a true gambler knows — the greatest risk is never taking one.

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Every Die is a Character

> 23 dice types, each with unique probability curves and 3D materials. The Heaven Die is obsidian-black as midnight, the Knight Die replaces pips with helmets, the Demon Die pulses with molten lava diamonds — they're not just tools, they're citizens of this world.

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The Multiplier Engine

> Over a dozen badges form your multiplier engine. Triple Double, Combo Maniac, Blade Dancer, All In... when multipliers stack layer upon layer, a single bank becomes an explosion.

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Stories Between Dice

> When specific dice combinations take the field together, they trigger Resonance. Each resonance has its own name, its own mechanics, its own story to tell.

> Hedge Knight vs Blood Oath Blade: Six Knight Dice make a cold-blooded mercenary. Swap one for a Clothed Die and you become an avenger. A 50-gold rag decides your moral fate.

> Holy Empire vs Demon Dynasty: They share the same Knight, the same Lord, the same Heaven. The only difference — the three dice in your heart chose light or the abyss.

> Underdog: Four of the cheapest dice band together and rewrite the rules of combinations — the system forbids them from grouping up? These people were never part of the system.

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Build Diversity

> Same rules. Completely different playstyles.

> Heaven Knight turns 6-pips into 1-pips, crushing everything with brute force.

> Underdog makes junk faces form combos, winning against the odds.

> Lucky Stars chases hot dice chains, doubling and doubling again.

> There's no strongest build — only the right build for you.

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Build Progression

> Every run starts with six plain white dice. Earn your first gold, invest in your first Knight Die. Complete a resonance, feel the moment of transformation. By the time you reach the Capital, your dice bag is a precision scoring machine.

> But the shop shelves are different every time — even the same strategy demands adaptation.

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Deep Customization

> Lead weights warp probability, making specific faces appear more often.

> Coating stickers permanently attach — Copper resurrects junk faces, Silver grants immunity shields, Gold stacks multipliers.

> Trick Cup rerolls, Sleeve Die flips faces, Strong Glue locks results — your last resort for clutch comebacks.

> Every single die deserves careful crafting.

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From Village to Throne

> 6 taverns. 30 opponents. Target scores soar from 3,500 to 500,000.

> Each opponent wields unique battle modifiers: sealing your best-scoring face, banning your most relied-upon combos, punishing busts with extra penalties, decaying your total score each round.

> Use your build to crack every challenge.

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Shop & Economy

> Every tavern has its own shop. Refresh the shelves and try your luck, or grab bargains from roadside merchants.

> Limited gold, unlimited choices — every coin spent is a painful trade-off.

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Multiple Characters

> 10 unlockable characters, each rewriting the game's base rules.

> Gambler: Fewer rounds, higher stakes.

> Alchemist: 80% off coatings, 30% markup on dice — rewrite fate with stickers.

> Joker: Each score has a 65% chance to double, 35% chance to become 1 point.

> Different starting points breed different strategies.

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Fate never reveals its answer until the dice come to rest.

Push open the tavern door. Begin your journey.

Steam data © 2026 Valve Corporation. Trademarks are property of their respective owners.

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