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Build a life on a neon-lit alien planet. Farm, fish, cook, craft, decorate your home. Mine 100 floors deep, climb a combat spire, win at the casino. Solo or with up to 24 friends in a player-driven economy.
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Match strength key:80+65+50+<50Neon Planet
SteamAbout Neon Planet
Neon Planet is a top-down open-world RPG with a built-in 25-player online mode.
Farm, fish, craft, fight, and explore across five maps on an alien world. Choose from five playable species, align with rival factions, decorate your home, run dungeons, gamble in the casino, and trade in a fully player-driven economy. Play solo, co-op with friends, or dive into The Neon Drift — a persistent 25-player online mode with a 100-floor mine, competitive combat spire, and player housing. No DLC. No pay-to-win. No microtransactions. Yes, really. Stardew Valley meets a neon casino city — with up to 24 friends.
Welcome to Aethon.
You wake up on a strange world. Neon signs hum past dawn in Nexus. The frozen passes of Varketh shift in the wind. Five factions are watching — wondering if you're a friend, a customer, or a target. Neon Planet is set on Aethon — a distant world where neon-lit cities glow against a deep alien sky, five factions compete for dominance, and every season changes what it means to survive. You arrive as an outsider. How you leave — whether as a merchant, a farmer, a fighter, or a legend — is entirely up to you.
Three Ways to Play
Solo — Single-player on Aethon. Build your home, romance NPCs, run dungeons, master the casino. The whole single-player game, yours, at your own pace. Co-op (up to 4 players) — Invite friends through Steam to join your single-player world. Same Aethon, same story, same NPCs — now with up to three friends along for the ride. The Neon Drift — Online Mode (up to 25 players) — A separate persistent online world with its own character, its own player-driven economy, its own 100-floor mine, its own combat spire, and 25 player home plots. Drop in, build a reputation, log out anytime. No subscription, no monthly fees.
🏠 Build a Home Worth Coming Back To
Move into a starter cabin on the edge of Nexus. Hang neon signs over the doorway. Place a crystal fern by the window. Furnish the rest with 50+ items — buy from the Nexus Market or craft your own from recipes you collect. Place trophies from the Spire. Store wine in the cellar. Make it yours.
🌾 Farm, Fish, Cook, Brew
Wake at dawn to water your crops. Plant Tharael wheat in spring, iron root tubers in autumn — over a dozen unique crops, each with its own season, water needs, grow time, and yield. Master the Farmer's Almanac to time the rare planting windows and chase rare seed drops. Cast a line into Varketh's frozen lakes. Cook your harvest into meals that restore energy and boost stats. Press grapes into juice and age them into wine through the full winemaking system. Craft tools, weapons, and furniture at Zik's Workshop.
💕 NPCs Who Remember You
Meet dozens of NPCs across Aethon — each with their own daily schedules, gift preferences, and personal goals. Help one out enough times and they'll start saving you the rarest stock. Forget a birthday and they will notice. Build a friendship into a romance into a marriage. You can take up to two spouses, if both say yes. You can also get divorced. NPCs remember everything — the small things, and the big ones. Adopt pets that help with farming and exploration.
⚔️ Combat, Dungeons, and the Things That Hunt You
Get jumped at the edge of Varketh's frozen passes. Track a Leviathan from the cliffs of Sol'Kaia. Push deeper into procedural dungeons with scaling difficulty across Normal, Hard, and Nightmare. Boss encounters guard the rarest loot. And if your reputation drops too low with a faction — they will come find you.
Skills That Reward Variety, Not Grinding
Mining. Combat. Farming. Fishing. Cooking. Crafting. Every action you take builds a skill that unlocks new recipes, faster gathering, and rare drops. The Daily Fatigue system gently caps how hard you can grind any one loop in a single day — so you are rewarded for living a full life on Aethon, not for staring at the same ore vein for fourteen hours.
Five Factions, One World
The Southlands are divided between five factions, each with their own ideology, leader, and agenda. Build reputation through trade, gifts, and diplomacy — or make enemies by raiding and siding with their rivals.
Reach 85+ reputation with a faction to unlock their species for future playthroughs. Five playable races total, each with their own bonuses, look, and starting story.
A Living, Breathing World
Five distinct maps — the high-tech Nexus hub, the frozen north of Varketh, the faction-controlled Southlands, the tropical Sol'Kaia Island, and the war-torn Shattered Frontier. Day turns to night. Seasons shift. Markets open and close. Trade caravans arrive without warning. Aethon runs on its own clock whether you are watching or not. Dynamic weather changes the game itself: rain boosts your fishing, storms make the Spire deadlier and the ore richer, fog hides the road home.
Banking, Trading, and the Long Game
Prices shift by season and faction standing. The Graal Vault bank earns you 2% weekly interest on deposits — your gold works while you explore. The traveling merchant carries goods you will see nowhere else. The economy moves whether you do or not.
An Original Soundtrack — All Synthesized, All Yours
Every note in Neon Planet is generated in real time using the Web Audio API — 100% original, procedurally composed, royalty-free. 14 dynamic tracks adapt to the time of day, season, and location: synthwave at the Drift, ambient jazz at the bar, dark orchestral in the Spire.
Built-In Mod Support
Add new items, recipes, NPCs, and translations through simple JSON files. Browse community mods, validate them with a one-click checker, and share your own creations. Modders own everything they make.
🌌 THE NEON DRIFT — A 25-Player Parallel World
Step through the portal into a separate online universe with five interconnected maps, a fully player-driven economy, and peer-to-peer hosting — no dedicated servers, no monthly fees. Create a Drift character. Invite friends through Steam — one click and they auto-join your world.
Five Connected Drift Maps
The Drift (Center Hub) A neon-lit social city. Full casino with seven games: slots, roulette, baccarat, blackjack, Texas Hold'em, darts, and Drifter's Luck scratch tickets. Bank with vault storage. Player-to-player Bazaar. Fishing ponds. Notice board with live leaderboards. No combat — pure social and commerce. The Mines (North) Rocky surface ore nodes — and a 100-floor procedural mine shaft descending into the dark.
The Workshop (West) Safe zone with four public crafting stations: Smelter Row (refine ores into bars), Forge Kitchen (cook meals and buffs), Artisan Hall (craft weapons, tools, furniture), and Brewing Vats (potions and wines). Crafting takes real time (2-5 minutes) with a live progress overlay. Skill-gated recipes reward specialists. The Spire (South) A hostile wasteland surrounding a 20-floor combat castle. Outdoor enemies scale to YOUR combat skill — no griefing low-level players. Inside the Spire, the run begins:
The Quarters (East) A residential district with 25 player home plots on a 5x5 grid. Walk to any plot to visit that player's home. Your home persists across sessions. Place furniture you crafted at the Workshop and trophies you took from the Spire.
🎰 Seven Casino Games
You can win big. You can also leave with nothing. The shards do not care.
A Real Player-Driven Economy
Mines (raw ores) → Workshop (refined goods) → Bazaar (sell to other players) → Bank (store gold) → Casino (gamble) → Quarters (buy furniture). Every map feeds the next. The Bazaar List items at any price. Other players browse and buy. 5% sale tax keeps shards cycling. No NPC prices — the market is 100% players. Direct Trading Trade face-to-face with split-screen offer windows. Both players confirm before items swap. Mail System Send messages and shard attachments to offline players. Delivered on next login.
Built for Friends
Under the Hood
Find Your Loop
Neon Planet is wide. Most players settle into one of these:
You don't have to pick. The game runs whichever way you play it.
Features at a Glance
What's in v1.0
Five single-player maps, five factions, five playable species, full farming/fishing/crafting/winemaking, marriage and divorce system, pet system, procedural dungeons, 46 Steam achievements, 4-player co-op, built-in mod support, and the complete 25-player online mode with five online maps, player economy, 100-floor mine, timed Spire, full casino (7 games), and Steam Friends matchmaking.
What's Coming Next
Active development continues after launch. The roadmap grows with the community — the more support Neon Planet gets, the faster these ship:
A large content expansion is already drafted for v2 if the community supports it. All updates free.
A Note from the Developer
Neon Planet started as a personal project — one developer, a game I wanted to play but could not find anywhere else. A cozy farming RPG set in a neon sci-fi world. Real faction politics. A living economy. A world that felt alive even when I was not looking. If you have ideas, drop them in the Steam forums. I read every post. Even the angry ones. — The Developer
Notes
Native desktop app via Electron with full Steam integration. Targets 60fps on most modern laptops and desktops. Single-player works fully offline. Online mode requires internet (5 Mbps+). Controller support: keyboard + mouse primary, controller support planned post-launch. Comfort & Accessibility
Current Languages
More languages in active translation.
Streamers & Creators
Stream it, record it, monetize it — no permission needed. Tag the game if you want, but you don't have to. If you make something cool, I will probably watch.
Steam data © 2026 Valve Corporation. Trademarks are property of their respective owners.
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