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AFTERMOVE Gameplay
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Release date TBA·Colin Ord
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A turn-based puzzle game where every piece obeys a fixed rule. 180+ curated levels across two modes. Learn the patterns and the board starts to make sense.

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About AfterMove

A turn-based puzzle game where every piece obeys a fixed rule, and they all move the moment you do.

Some step. Some charge two squares. Some cut diagonally. Some leap in L-shapes. Some move opposite to you. Some don't move at all. And one of them — the Chaser — comes after you.

Learn the rules and the board starts to make sense. With up to 16 pieces on a 6×6 grid, that doesn't make it easy.

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Simple rules, real depth

The objective is always clear: reach the goal square.  Made a mistake? Undo is one keypress away. Experiment freely, backtrack without penalty, and try again. The challenge is the geometry, and the line is always there — you just haven't seen it yet.

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Meet the Chaser

Most pieces are obstacles. The Chaser is different. Each turn, it steps one square toward you — horizontal or vertical, never diagonal. Catches you if it lands on you.

You can't outrun it forever on a 6×6 board. You have to outwit it: route around, lure it into a wall, block its path with another piece. The first time you meet a Chaser, you'll panic. By the end of the game, you'll be using it as a tool.

Two modes

Casual — Move one step at a time. React, learn, undo, try again. 120 levels across four difficulty tiers.

Expert — Commit your full plan before anything moves. Two to six moves at a time, all executed at once. No corrections. 71 levels across four elite tiers.

Fair by design

Every level is solver-verified — guaranteed solvable. If you can't find the line, the line is there. You just haven't seen it yet. Walls don't move but block absolutely. Mirrors move opposite to you — every direction you choose, they choose the other. The rules never change. Your understanding of them does.

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Play it your way

Nothing is locked behind a streak. Jump between Casual and Expert whenever you want. Replay a level you beat weeks ago to chase a cleaner line. The board doesn't change — you do.

*Couch companion mode — free with the desktop game (*Coming soon)

AfterMove runs on your PC, but any phone, tablet, or laptop on the same WiFi can control the game. Scan the in-game QR code — no app, no install, just your browser. Solve at your desk, keep going from the sofa, or pass a device to a friend. Saves live on the PC, so swapping mid-level just works. Multiple devices can connect at once.

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Features

180+ hand-curated levels
Every level is solver-verified
Sixteen distinct enemy types, including the pursuing Chaser
Plays with keyboard, mouse, or controller
Full undo, replay, and free navigation between levels
Multiple themes and accessibility options
Hint and auto-solve when you're truly stuck

Try the demo

Play 17 curated casual levels from the full game and a 5-level Expert mode preview — free, right now. The full game adds four tiers per mode, and the harder ones are where it gets really interesting.

Wishlist now to be notified when it launches.

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About the developer

AfterMove is the first video game from Colin Ord, author of Magic Moving Images — an animated optical illusion book that sold over 50,000 copies. Same fascination for hidden rules and patterns that come alive when you understand them.

Steam data © 2026 Valve Corporation. Trademarks are property of their respective owners.

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