Lost Vessel screenshot 1
Lost Vessel - Trailer
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Idle sci-fi RPG where combat actually matters. Crash-landed on an alien world, you rebuild through five skills, melee/ranged/void-magic combat, and a server-wide world boss. Progress keeps going while you're AFK. Solo, co-op, or faction raids. No pay-to-win.

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About Lost Vessel

Lost Vessel video 1

You crash-landed on an alien world. The ship is scrap, the planet is hostile, and progress doesn't stop when you step away. Lost Vessel is a sci-fi idle RPG with real combat, deep crafting, and a slow climb back toward the stars - playable in thirty-second bursts or five-hour grinds. No pay-to-win, ever.

Lost Vessel video 2

Five skills pull you back from zero: salvage the wreckage, mine the planet, harvest alien flora, fabricate weapons and armor, analyze every sample for the next tier of everything. Each skill compounds the others - endgame materials require components from all five.

<span class="bb_img_ctn"><video class="bb_img" autoplay muted loop playsinline poster="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4652730/extras/d7c5ffa5a36bebb6f2baba87f78cdd09.poster.avif?t=1778177259" width=1170 height=484 ><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4652730/extras/d7c5ffa5a36bebb6f2baba87f78cdd09.webm?t=1778177259" type="video/webm; codecs=vp9"><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4652730/extras/d7c5ffa5a36bebb6f2baba87f78cdd09.mp4?t=1778177259" type="video/mp4"></video></span>

A melee / ranged / void-magic triangle where every enemy has a weakness. Crits, armor pierce, dodges, reflects, instant kills on legendary gear. Weapons degrade with use and break permanently if you let them. Fight through zones with escalating difficulty all the way to a dimensional rift at the endgame.

<span class="bb_img_ctn"><video class="bb_img" autoplay muted loop playsinline poster="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4652730/extras/44555e9414fc1601cf9fa941d12b16a3.poster.avif?t=1778177259" width=1170 height=480 ><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4652730/extras/44555e9414fc1601cf9fa941d12b16a3.webm?t=1778177259" type="video/webm; codecs=vp9"><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4652730/extras/44555e9414fc1601cf9fa941d12b16a3.mp4?t=1778177259" type="video/mp4"></video></span>

Equipment starts common and works up through rare, epic, and legendary at the Forge. Legendaries aren't just bigger numbers - 5% instant-kill, 25% skill-speed auras, damage reflection. Loadouts let you switch a combat kit, a gathering kit, and a backup with one tap. Durability matters. Repair matters. Choices matter.

<span class="bb_img_ctn"><video class="bb_img" autoplay muted loop playsinline poster="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4652730/extras/69031650b83d984eb3dc6cb7a4bbac89.poster.avif?t=1778177259" width=1170 height=480 ><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4652730/extras/69031650b83d984eb3dc6cb7a4bbac89.webm?t=1778177259" type="video/webm; codecs=vp9"><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4652730/extras/69031650b83d984eb3dc6cb7a4bbac89.mp4?t=1778177259" type="video/mp4"></video></span>

Assemble I.D.L.E. from parts and you get a second skill queue running in parallel. He's sarcastic, he complains constantly, and he runs on Voidshine - a cross-skill endgame fuel that needs materials from combat, biology, and fabrication. Keep him fed and he grinds while you sleep.

<span class="bb_img_ctn"><video class="bb_img" autoplay muted loop playsinline poster="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4652730/extras/9a9f290bd03d377d39bda233488f45c1.poster.avif?t=1778177259" width=1170 height=480 ><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4652730/extras/9a9f290bd03d377d39bda233488f45c1.webm?t=1778177259" type="video/webm; codecs=vp9"><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4652730/extras/9a9f290bd03d377d39bda233488f45c1.mp4?t=1778177259" type="video/mp4"></video></span>

The Nexus Drift is the co-op hub: 2-4 player expeditions, a server-wide world boss, and specialist jobs that pay weekly tokens. Raiders is the PvP side: pick a faction, raid other players, defend your colony, fight for territory. Both are completely optional - solo players lose nothing.

<span class="bb_img_ctn"><video class="bb_img" autoplay muted loop playsinline poster="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4652730/extras/b683c0241ea83a5c4351c2e3b0c0501a.poster.avif?t=1778177259" width=1170 height=480 ><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4652730/extras/b683c0241ea83a5c4351c2e3b0c0501a.webm?t=1778177259" type="video/webm; codecs=vp9"><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4652730/extras/b683c0241ea83a5c4351c2e3b0c0501a.mp4?t=1778177259" type="video/mp4"></video></span>

Offline progression is genuinely idle - skills work while the browser or Steam client is closed. A 17-track mastery system grants permanent passive bonuses every time you hit a milestone. Ship augments are a 110-level talent tree for fine-tuning your build. No energy timers, no stamina bars, no premium currency. Just progression. COMING TO STEAM.

A free demo drops in May 2026 so you can try it before the full launch. Wishlist to get the exact date the moment it goes live.

Lost Vessel screenshot 3

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