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FerroFrame is a real-time strategy ecology simulator — dig, dam, redirect and blast industry into high gear, then survive the world as the balance tilts in either direction. Use gigantic mechs called frames to terraform the planet to your needs and replenish your world with asteroids!
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Match strength key:80+65+50+<50FerroFrame
SteamAbout FerroFrame
HARVEST EVERTHING ! Build your way off the planet or into it — or build something worth profiting and staying.
FerroFrame is a real-time strategy game on procedurally generated worlds, where the terrain and the fluids are both resources — and both are working against you.
EVERYTHING IS A RESOURCE
Rare Eart metals and organics aside; carve the planet. Strip the terrain itself. Drain a sea and mine the seabed it was hiding. Boil a oceans down and gather salt residue for power.
Every world is a long run of decisions about how far you are willing to go:
TERRAIN AND FLUIDS ARE RESOURCES — AND HAZARDS
The planet is not just a colonization spot. it can be your responsibility or your goldmine, depends on your choices.
Every tonne you pull out damages the biome that was holding it together. Strip a region and it turns on you — dead ground, failing weather, nothing left worth taking. There is no correct answer. There is only how long you can keep getting away with it.
PLAY IT LIKE A SIMULATION
As long as the balance holds, the game can continue, more planets; more redundancies. Load in, build for as long as you like, save and log out. The world keeps its state history through your actions, and hopefully with others too!
FRAMES
A mechanized towering unit built for terraforming, Big projects need bigger hands.
SKY ISLANDS
Floating landmasses held aloft by alien superconductors. Colonize them for the high ground and the ore — or cut their power and drop them on someone, and harvest the crater afterwards.
KEY FEATURES
BUILT IN UNREAL ENGINE 5
Steam data © 2026 Valve Corporation. Trademarks are property of their respective owners.
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