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A cursed TV holds you captive. To break free, survive the dark entity's programs of mind-bending puzzles, terror, and impossible choices, as reality and the broadcast slowly bleed into one another.
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Match strength key:80+65+50+<50Tuned In
SteamAbout Tuned In

Trapped by a dark entity within a cursed television broadcast, you must survive its sinister lineup of puzzles, layered with multiple shades of horror, and face impossible decisions.
Encounter or impersonate other survivors through a branching story where your mastery of the TV's controls determines who escapes to freedom.
All the while, reality and television signals bleed into one another.
IMMERSIVE GAMEPLAY
Play by manipulating virtual TV dials and buttons. Navigate through dials, switch between channels trying to look for some hints, solve puzzles, and directly change how the story unfolds and new channels unlock.
Navigate a static
Tune a program
Solve Program
SURVIVORS' FATE RESTS IN YOUR HANDS
Every survivor's fate rests in your hands. Your choices carve diverging paths through a branching narrative with multiple endings, where no two runs are ever the same.
Characters, set pieces, secrets, and channels interlock to surface a deeper, hidden story, while backtracking opens missed encounters, new routes, and undiscovered frequencies.
A SHIFTING ANTHOLOGY OF NIGHTMARES
While all the programs tie back into solving one overarching cursed mystery, throughout the experience, the broadcasts evolve into a shifting anthology of nightmares, each inspired by a different horror subgenre, reflecting its own personality, ranging from the gritty, heavy-inked shadows of a slasher to the muted, grainy textures of atmospheric folk horror with a visceral, graphic novel aesthetic.
MAIN CHARACTERISTICS
Tuned In is the first game from Vercors Games, the new boutique studio by the core team drawn from Tequila Works' senior staff (RIME, GYLT, Song of Nunu a League of Legends Story...), and joined by experienced talents from Airship Syndicate and Blizzard.
Steam data © 2026 Valve Corporation. Trademarks are property of their respective owners.
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