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Laser Tag
Ra Engine Editor
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A real-time hardware ray tracing scene editor and game engine. Play and edit every Digiflux.one title with one seat. Build Laser Tag levels. Make your own games. The RTX engine behind the Digiflux.one platform — $49.99, permanently.

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About Ra Engine

Ra Engine is a hardware ray tracing scene editor and game engine built on Vulkan 1.4. Every surface, shadow, and reflection is rendered with real RTX ray tracing — not baked, not approximated — in real time as you build. One seat unlocks level editing across the entire Digiflux.one game catalog.

Edit Every Digiflux.one Game

Every Digiflux.one game is fully editable in Ra Engine. Load any title, and the full editor opens — scene hierarchy, material controls, lighting tools, fly mode, and Lua scripting. Build a Laser Tag arena, hit play, run through it, adjust the lights, and share it on Workshop. Laser Tag — Build and edit custom arenas. Share on Steam Workshop. Launch Up — Design and edit vertical platformer levels. Every future Digiflux.one title — One seat. Level editing for every game, forever.

Key Features

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Hardware RTX Ray Tracing — Full Vulkan 1.4 ray tracing pipeline. Reflections, refractions, global illumination, and emissive GI all in real time.
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Level Editing for Every Digiflux.one Game — One seat unlocks the full editor for every title on the platform.
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Terminal-First Editor — A developer-native workflow with no overlay UI. Navigate the scene hierarchy, adjust materials, place lights, and manage groups from a clean terminal interface with ANSI color.
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GLTF 2.0 Scene Format — Open, portable scenes. Supports KHR_lights_punctual, KHR_materials_transmission, KHR_materials_ior, and custom Ra Engine extensions.
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Theatrical Lighting Design — Inverse-square light attenuation, ACES tonemapping, emissive multi-sample GI, and tunable depth fog.
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Scene Editor — Object hierarchy, group operations, grab mode, snap-to-ground, scale, material editing, and fly mode.
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Lua Scripting — Hot-reloadable scripts, state persistence, level progression, and scale animations.
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Built for Shipping — The engine behind Laser Tag and Launch Up on Steam.

Who Is Ra Engine For?

Laser Tag players who want to build their own arenas — Ra Engine is your editor. Design maps with real RTX lighting and share them on Workshop. Hobbyist developers who want hardware ray tracing without the overhead of a general-purpose engine. Studios who want a Vulkan-native RTX pipeline they can own and extend. No licensing tiers. One seat per developer.

Made With Ra Engine

Laser Tag — Free RTX arena shooter. Level editing requires Ra Engine. Launch Up — Arcade vertical platformer. Level editing requires Ra Engine.

Powered by Digiflux.one

Built and maintained by Color It Company LLC / Flux Studios.

Steam data © 2026 Valve Corporation. Trademarks are property of their respective owners.

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