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Aethelria: Cross-Dimensions is a fast-paced multiplayer shooter where fractured realities collide. Choose a fighter, master unique abilities, and battle across vibrant cross-dimensional arenas. Precision, teamwork, and quick decisions are key as you increase ranks in intense, replayable combat.
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Match strength key:80+65+50+<50Aethelria Cross-Dimensions
SteamAbout Aethelria Cross-Dimensions
A fast-paced sci-fi fantasy arena shooter where heroes from across dimensions unite against a rising cosmic corruption.
Step into the fractured universe of Aethelria, where dimensional rifts have shattered the balance between worlds. Legendary fighters, elite guardians, and rogue warriors are pulled into a conflict that spans galaxies, timelines, and realities themselves.
Fight as a colorful roster of heroes wielding futuristic weapons, elemental powers, and high-speed combat abilities — while facing two terrifying beings who seek to consume the multiverse in chaos.
At the center of the darkness stand:
Only the united heroes of Aethelria can stop them.
✨ Features
Controls (PC)
Movement: W/A/S/D
Shoot: Left Click
Scope: Right Click
Jump: Space
Dash: Shift
Abilities when gauge is full (Each character is either a type A (Alpha), B (Gamma), or C (Delta) attacker with different advantages and drawbacks to all of them).
Activate abilities when gauge is full: (T key on computer)
Use Ability 1: (5 key on computer)
Ability 2 (If character is type B or C attacker): (6 key on computer)
Ability 3 (If character is type C attacker): (7 key on computer)
Ability 4 (If character is type C attacker): (8 key on computer)
Xbox Controls
Ability Mechanic Specifics:
For Type A (Alpha) ability characters, their gauge starts full and they can activate their abilities gauge at start of match. Type B (Gamma) characters can always use 2 abilities with larger cooldown windows but the windows disappear when they activate their abilities meter. Type C (Delta) characters start off having 1 ability they can use anytime with no cooldown and when abilities gauge is activated they gain 3 more additional moves they can use without cooldown/drawback.
Also check out our music page for our music OST:
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