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Desert Survival — Gameplay Trailer
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Survive 15 minutes in a desert that wants you dead. Fight swarms out of Arabian folklore, forge elemental builds and weapon evolutions, answer daily contracts, and grow stronger between runs with deep skill trees. Free to play - every run tells a different story.

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About Desert Survival

Face the desert. Survive the swarm.

Desert Survival is an action roguelike survivor game set in a world of Arabian myth. Choose your hero, step into the sands, and hold out for 15 minutes against endless waves of creatures drawn from desert folklore. Jinn, ghouls, and worse. Your weapons fire on their own; where you stand, what you build, and what you sacrifice is up to you.

Every Run Is a New Build

Level up mid-run and choose from a deep pool of weapons, elemental powers, and upgrades. Fire, ice, lightning, and poison that combine into devastating synergies. Many of the strongest upgrades carry real drawbacks. Do you take the power and pay the price? The sands feed you too: enemies, bosses, and breakable props drop sand coins and region-themed food that pull toward you like experience.

Forge Weapon Evolutions

Max a weapon while carrying its matching relic and the board offers its EVOLUTION - twelve transformed weapons with signature behaviours: djinn-fire pillars that erupt from your kills, harpoons that hook and drag the swarm, a sandstorm ring with a deadly calm eye, and orbiting sickles that carve enemy shots out of the air. Rub a wandering wish lamp and a genie deals boards of up to six wishes.

Answer With Your Ultimate

Every hero commands three ultimates, one for each path of their skill tree: the signature power they start with, and two more forged as path capstones. At the five-minute mark an elite warband carries the Lamp of Ascension, and rubbing it lets you choose which unlocked ultimate answers your call for the rest of the run: a falcon storm that clears the screen, a blood pact, a wall of wind, a mirage that draws the swarm away.

Six Deserts, Each With Its Own Dangers

Fight across six distinct maps, each with its own roster of enemies, elites, and a boss waiting at the end. 63 unique enemies and 12 bosses in total. Learn their telegraphs, break their patterns, and claim each map's elemental orb to unlock new heroes.

Grow Stronger Between Runs

Death is not the end. Spend what you earned on a sprawling general skill tree and dedicated per-character trees. Permanent stats, starting weapons, and defensive powers like the Pearl Barrier that cheats death itself. Refund and re-spec freely to chase new strategies.

Bend the Rules

Stack up to 8 run modifiers before you set out, and pick one of three difficulty tiers that scales every one of them. Sandstorms that cut your vision, elite-infested wastes, cursed runs for the brave, or endless mode for those who never want to stop. Mid-run events keep you on your toes: ambushes, shrines, and a wandering merchant with prices worth killing for.

Answer the Daily Contract

Every day posts a contract on a month calendar - a hero, a region, and two amplified modifiers. Miss a day and it waits for you, harder and richer the longer you leave it. Open its posting, read the bounty, and EMBARK.

Features

Fast, replayable 15-minute runs. Easy to learn, brutal to master
Six handcrafted desert maps with 63 unique enemies, elites, and 12 bosses
Playable heroes with distinct weapons and playstyles, including a falconer whose bird hunts at your side
13 base weapons, 19 relics, and 12 weapon evolutions with unique behaviours
Rarity-rolled upgrades: every level-up deals three cards and each card rolls Common to Legendary - a rarer deal means a stronger pick
Ground loot: coins, coin sacks, caravan treasure, and healing food dropped by enemies, bosses, and props
18 hero ultimates, three per hero, unlocked as skill-path capstones and chosen mid-run at the Lamp of Ascension
Daily contracts on a month calendar - missed days return harder and richer
Deep meta-progression: general + per-character skill trees with full refund support, plus utility nodes such as the Wayfinder and the Sand Tide - and no stat caps, so builds scale as far as you push them
Elemental build-crafting: fire, ice, lightning, and poison synergies
11 run modifiers, three difficulty tiers, and an Endless mode
63 Steam Achievements and leaderboards
Full controller support through the Steam Input API: every prompt shows your own controller's glyphs (Steam Deck, Steam Controller, Xbox, PlayStation), the default configuration reaches all content with no settings to change, and keyboard controls stay fully rebindable
Accessibility options: reduced screen shake, flash, and motion effects
Fully localized in 31 languages, including Arabic, Japanese, Korean, and Simplified and Traditional Chinese

Steam data © 2026 Valve Corporation. Trademarks are property of their respective owners.

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