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Manage a colony of living cells. Build phospholipid membranes, place organelles, fight viral infections, detect cancer, and divide your cells to grow. Learn real cell biology through gameplay — no tutorials, no lectures, just discovery. Built by a doctor who learned C++ with AI.
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Match strength key:80+65+50+<50Cellula
SteamAbout Cellula
Cellula is a cell biology simulator disguised as a strategy game. Manage a colony of living cells, build their membranes from individual phospholipid bricks, place organelles, fight viruses, detect cancer, and divide your cells to grow. No tutorials. No lectures. Learn real biology by doing.
WHAT YOU'LL DO
Start with a single cell — a ring of phospholipid bricks that self-assembles via physics. Place GLUT1 transporters to import glucose, amino acid transporters for proteins, and lipid transporters for membrane growth. Build mitochondria to produce ATP, ribosomes to synthesize proteins, and lysosomes to clean up waste. Grow your membrane by purchasing phospholipids from the Smooth ER. Ship resources between cells with the Golgi apparatus.
Then things go wrong.
Viruses drift toward your cells and dock on the very transporters you built to feed them. They inject viral DNA, which slithers toward your nucleus. If it reaches it, your cell becomes a virus factory and eventually bursts, releasing more viruses. Cancer can emerge from cell division — a dark, sinister nucleus that grows uncontrollably and spreads. You can summon T-cells to hunt it down, or B-cells to produce antibodies, or trigger apoptosis to sacrifice a dying cell for the good of the colony.
Every lesson is learned through failure. Your cells will die of waste toxicity because you forgot lysosomes. Your colony will collapse because you placed too many transporters and gave viruses easy entry. You'll learn what every organelle does — not because you studied it, but because your cells kept dying without them.
KEY FEATURES
BUILT BY A DOCTOR WHO LEARNED TO CODE
Cellula was created by Dr. Patrick Gallaway, a former physician with a philosophy degree, who learned C++ in real time using free AI tools. It was built in three weeks with zero budget as proof that educational games don't need big studios or big funding — just accurate simulation and respect for the player's intelligence.
EARLY ACCESS
Cellula is in active development. Your feedback will shape what comes next — new organelle types, hormone signaling, diabetes scenarios, additional virus types, and more. Join the community and help build the future of educational gaming.
Steam data © 2026 Valve Corporation. Trademarks are property of their respective owners.
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