Stick Wars: The Laneborn screenshot 1
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Strategic lane-push 2D: champion spawn, upgrade and rotation on TOP/MID/BOT. Take on the Minotaur in single player. Active playtest, your feedback matters.

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About Stick Wars: The Laneborn

Stick Wars: The Laneborn is a 2D strategy game where you don't micromanage every unit: you make macro decisions that win or lose the match: when to spend gold, which lane to reinforce, when to upgrade, and how to use your champion.

Three lanes, one objective TOP, MID, and BOT clash in real time. Minions, towers, and enemy waves advance automatically while you build numbers and crack their defenses.

Economy and deployment Earn gold over time and from kills. Deploy Soldiers, Archers, and Commanders on the lanes you choose, balancing cooldowns and costs, every call matters.

Your champion: the Warlock Summon Wraiths, harvest souls from the fallen, and raise skeleton warriors and archers. Rotate lanes at the right moment to save a losing push.

The enemy boss: the Minotaur Face an enemy champion that levels up, analyzes lanes, and unlocks deadlier abilities as the fight escalates.

In-match progression Kills, XP, and level-ups for units and structures. Enemy towers and bases grow stronger over time: keep up or fall behind.

Features

2D lane-push strategy inspired by MOBAs, with a stylized stickman look
3 lanes with towers, auto-minions, and enemy waves
Playable champion with summons and lane rotation
Enemy boss champion with scaling AI and abilities
Gold, spawning, upgrades, and leveling systems
Single player vs AI
Italian and English UI

Playtest This is an early access-style playtest build. Feedback on balance, UI clarity, and fun is welcome, your input shapes the full release.

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