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Parley Trailer
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A 20-minute medieval free-for-all for 2–8 friends. Lead your army as a hero, raise your Kale, launch yourself from your own Mangonel and talk your way into alliances with proximity voice — then betray them. The last Kale standing wins.

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About PARLEY

2–8 friends. 20 minutes. One Kale left standing. Parley is a medieval free-for-all for friends where talk is a weapon. You fight at the head of your own army as a hero, raise a Kale worth defending, launch yourself over walls from your own Mangonel — and settle everything else face to face, in your own voice. Make allies. Keep them as long as it suits you.

PARLEY video 1

Talk is a weapon

Every Lord hears the Lords around them through proximity voice chat: bargain, threaten and plot out loud. Walk up to a rival to offer an alliance, or leave a 5-second voice raven with the hero in front of you. Break an alliance in secret and your first blow lands as a Backstab for triple damage — or pay the price to walk away in the open.

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Lead from the front

Run, jump and brawl as your hero while up to twenty soldiers follow you into the fight. Three orders move your whole army at once: Charge, Follow and Hold. Your Barracks keeps training infantry, archers or cavalry, so the war never waits for you.

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Launch yourself

Your Mangonel throws bombs, piles of gold, your own soldiers — or you. Fly over a wall, land in the middle of a rival's village and see who laughs last. Every dawn refills your free shots and bear traps.

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Build a Kale worth defending

Gold is the only currency. Capture mines, collect your buildings' income and spend it on walls, Barracks, Watchtowers, a Market and your Mangonel, each with three levels. Lose your Kale and you are exiled — your hero fights on. If your hero falls too, you rise as undead and haunt the living until the end.

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The realm fights back

Every night brings one event: monster raids on living villages, world bosses such as the Black Dragon, caravans and festivals. The first five minutes are a truce; after that, everyone is fair game.

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Twenty minutes, then the Blood Moon

Matches are short. At fifteen minutes the Final Blood Moon rises and a burning circle closes on the centre of the realm. When time runs out, the Lord who held on best takes the realm.

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Make it yours

Pick one of eight factions, each with its own soldiers and strengths, and unlock new faces and outfits by playing: launch yourself, set a trap, win a match. Last Kale standing wins. Everything else is up to you.

Steam data © 2026 Valve Corporation. Trademarks are property of their respective owners.

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