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Build the kingdom's most famous dungeon. Kill enough heroes to grow rich. Let enough survive to become legendary.
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Match strength key:80+65+50+<50Fame & Fear: Dungeon Architect
SteamAbout Fame & Fear: Dungeon Architect
Every great dungeon needs victims.
The legendary ones keep adventurers coming back.
Build a famous dungeon.
Kill enough heroes to become rich.
Let enough survive to become legendary.
In Fame & Fear: Dungeon Architect, you are not the hero.
You are the mastermind behind the kingdom's most dangerous attraction.
Every night, you carve new tunnels through solid rock, build treasure vaults, hire monsters, place deadly traps and carefully design the next unforgettable adventure.
Then the sun rises.
The gates open.
And the first adventurers willingly step inside.
Some dream of glory.
Some dream of gold.
Some have absolutely no idea what they're walking into.
Every adventure tells a story
A dungeon that kills everyone doesn't stay famous for long.
Soon, taverns stop telling stories.
Adventurers stop arriving.
Your treasure rooms remain full...
...because nobody is foolish enough to enter.
But letting everyone escape isn't the answer either.
Heroes who survive will spread your fame across the kingdom...
while carrying away the treasure you worked so hard to protect.
The greatest dungeon isn't the deadliest.
It's the one adventurers simply can't resist visiting.
Build by night
When your dungeon closes, the real work begins.
Excavate new chambers.
Expand winding corridors.
Build treasure rooms, monster lairs, trap halls, secret passages and places where exhausted adventurers lower their guard.
Every room has a purpose.
Every corridor tells a story.
Every trap changes the adventure.
Will that glittering treasure lure greedy rogues deeper underground?
Will your resting room convince one last exhausted party to push forward?
Will a hidden shortcut save them...
or doom them?
Open your gates by day
When morning comes, your dungeon comes alive.
Heroes from across the kingdom arrive in search of fortune.
Warriors.
Rogues.
Clerics.
Mages.
Each with different strengths, weaknesses and personalities.
You don't control them.
You watch.
You learn.
You improve.
Every decision they make teaches you something about your dungeon.
Did they avoid your deadliest trap?
Did they discover your hidden treasure room?
Did panic spread through the party?
Did your goblins finally manage to defeat someone...
or simply become another funny story told back at the tavern?
Balance Fame and Fear
A successful dungeon needs more than monsters.
It needs customers.
Kill too many adventurers too quickly and your dungeon will earn a terrifying reputation.
Fewer heroes will dare to enter.
Your popularity will fall.
And eventually...
the Kingdom may decide your dungeon has become a public safety problem.
Royal expeditions will arrive with one goal:
Destroy everything you've built.
On the other hand...
if too many heroes survive, they'll leave with your treasure.
Your fame will grow.
Your visitors will multiply.
But your vaults may slowly empty.
Finding the perfect balance between fear, fairness, danger and reward is the key to building a legendary dungeon.
Design adventures worth surviving
Every expedition becomes a unique story.
Will the party push deeper in search of greater riches?
Will greed overcome caution?
Will they retreat before it's too late?
Or will they become yet another forgotten skeleton decorating your corridors?
The stories your visitors carry home will shape your future more than any trap ever could.
Features
Become a legend
Will your dungeon become the most feared place in the kingdom?
The richest?
The most famous?
Or the one every adventurer dreams of conquering?
The choice is yours.
Build with intelligence.
Build with cruelty.
Build with style.
Most importantly...
Build a dungeon worth talking about.
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