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"The gods are dead. Corruption spreads. A newborn Divine Tree awaits a responder." Elio and his sister Elira stand beneath the Tree's shelter, but it is now being corrupted before their eyes. Fight through this turn-based RPG with class switching and skill builds to reclaim the light of a lost age.
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SteamAbout RetraceLight
<span class="bb_img_ctn"><img class="bb_img" src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4986030/extras/b30dae1a2a27949458a39590f0629a5d.avif?t=1784911717" width=780 height=269 /></span>
Once, gods ruled the land and humanity traded faith for power. But the closer one drew to the divine, the deeper the madness—until they coalesced into monsters, forcing the gods to seal themselves as the moon.
On the Night of Shimmering, a meteor tore through the sky, shattering the moon's seal, and chaos descended...
The old era became the fuel for a new age. Corruption swept across the world, leaving only the Divine Trees to shelter what remained of humanity. In this age of Corruption, mankind established a new order around the Divine Trees—the Stillgaze Association—seeking the possibility of rebuilding what was lost.
As Elio, Guard Captain dispatched by the Association to a remote mountain village, you return from a mission with your sister Elira—only to find the village ablaze.


Our game is built on a classic turn-based combat framework, centered around weapon switching, skill combinations, and sequence advancement. Every battle tests your strategy, your loadout, your exploration, and your growth.
Each boss features unique mechanics—not just inflated HP and damage. Understand the mechanics and respond correctly, and a grueling fight becomes a swift victory. Ignore them, and you'll be dragged into a war of attrition.


Different weapon types carry their own independent skill sets and unique attack animations, with each weapon featuring its own distinct visual model. In battle, Elio can switch between multiple weapons on the fly, using different skill combinations. Within the same turn, skills from different weapons can be chained into special combos, triggering bonus damage or additional effects.


Each class sequence has its own independent skill tree, gradually unlocking new abilities as your sequence rank advances. Skill point allocation is entirely up to you.


Equipment comes with set bonuses and random secondary affixes. Against mob-heavy encounters, you may need direct damage affixes to end fights quickly. Against high-burst bosses, defensive affixes might just save your life.

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