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BattleDirector is an automated broadcast director for sim racing leagues. It reads live telemetry to find the best battles, directs the cameras, and commentates live. Built for league operators running a broadcast PC; for solo drivers it only works in iRacing.
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SteamAbout BattleDirector
Every grid deserves a pro broadcast.
BattleDirector is an automated broadcast director for sim racing. It reads live telemetry, works out which car is worth showing right now, picks the camera, and commentates the action out loud, so your league race gets covered properly without anyone sitting in an observer seat all evening.
Built for league operators
BattleDirector is made for people who run and broadcast sim racing leagues. It directs a live multiplayer session from a separate spectator/broadcast PC connected to your server, reading telemetry as the race happens. It is not designed to run on the rig you're driving on.
Racing on your own? In practice BattleDirector only works for individual drivers in iRacing, where telemetry is available during replays, so you can load a replay of your own race and let BattleDirector direct and commentate it. rFactor 2 and Le Mans Ultimate don't provide telemetry during replays, so in those sims you need a live session and a broadcast PC.
Start it before the session, join your server as a spectator on the broadcast PC, and leave it. It handles the formation lap, directs the race, cuts faster in the closing laps, and walks through the top three after the flag — the whole session, not just the racing in the middle of it.
Not another auto-camera
iRacing has an auto camera. A few plugins exist for rFactor 2. Le Mans Ultimate has nothing at all. None of them tell you what they're choosing or why — the camera cuts, and you either liked it or you didn't.
BattleDirector shows its working. Every cut comes with the reason it was made — "battle (0.91s), 5-car pack, class needs coverage" — alongside a live interest score for every car on track. And it's the only one of the three that commentates.
Key Features
Fits the setup you already have
BattleDirector runs on the machine you're already spectating and streaming from — not the server, not any driver's rig. It drives the game's cameras, not your capture software, so OBS (or whatever you're running) keeps working exactly as it does today. Your existing overlays are untouched.
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