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Run the cleanup shift after fantasy heroes trash your dungeon. Assign slimes, skeletons, and mimics, turn manual cleanup into automation, and keep the next raid ready—all from a compact desktop window.

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About Dungeon Overtime

Heroes clock out. Cleanup clocks in.

The raid is over, the treasure room is empty, and somebody has to put the dungeon back together. Dungeon Overtime is a compact desktop-idle management game about running the night shift between heroic invasions. Click to clear the first messes yourself, hire a strange cleanup crew, and build an increasingly fast automation machine that gets the dungeon ready for its next profitable disaster.

Clean up the chaos

Every raid leaves real work behind. Collect dropped loot, repair traps, restock treasure, rebuild bridges, and prepare each room for the next group of adventurers. Help directly by clicking or let your crew take over while you focus on the bigger picture.

Build your night shift

Unlock slimes, skeletons, mimics, and other helpers. Assign them to rooms, move them whenever priorities change, and level them up to multiply both manual work and automation.

Turn work into a machine

Upgrade every room, improve its automation, and invest in a global skill tree. New perks change how the whole dungeon operates—from stronger raid fighters and better clicks to faster cleanup and more valuable loot.

Make every raid count

Choose how deep the next raid should go. More active rooms mean stronger enemies, longer cleanup, and much larger rewards. Fight alongside your raider with well-timed clicks, hunt wandering loot goblins, and save rare potions for a boosted run.

Made for your desktop

Dungeon Overtime can live in a compact window while you work, study, or watch something else. Start actively, automate gradually, and check in whenever you feel like optimizing the next step.

Eight handcrafted dungeon rooms with distinct jobs and rewards
Manual clicking that grows into rapid automation
Movable cleanup workers with unique multipliers and upgrades
Room levels, enemy scaling, raid combat, and boss encounters
A global, draggable skill tree with branching upgrades
Random loot goblins and potions that reward active play
Optional auto-raids and unlockable speed controls
A compact pixel-art interface designed for desktop play

Steam data © 2026 Valve Corporation. Trademarks are property of their respective owners.

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