An arcade drift game. Slide through a city at night, link corners into a chain, and decide when to bank it — or push one more corner and risk the lot. Drift the city for score, take three lives into a branching run, or drive until the wall catches you.
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Match strength key:80+65+50+<50Slowdrift
SteamAbout Slowdrift
Slowdrift is an arcade drift game. Slide through a city at night, link corners into a chain, and decide when to bank it — or push one more corner and risk the lot.

Commit, Or Lose It

DRIFT
One fixed city, the same streets for every player, running from midday through to deep night. No lives, no run to lose — just the layout and however long you want with it, until you know it block by block. A rolling chain of gates pulls you through the grid if you want a line to follow, and X-ray vision cuts a hole through the building between you and the corner you can't see round.

CHALLENGE
Take three lives into a branching map of generated levels and see how far you get. Every node shows its speed, technicality and exposure before you pick it, and the generator lays out the streets from those same three numbers. Deeper into a run, the levels start pushing back.
Each tier's boss becomes the next tier's ordinary evening. THE CITY teaches you the conditions one at a time and stacks all three on its boss. NO LET UP runs the clock and the wall on every level. ONE LINE caps how many drifts you're allowed to start at all — and its boss allows exactly one, start line to finish. Bosses stay shut until you've banked the reputation to face them. Play it safe on the way there and you'll arrive with nothing to show.

CHASE
Drive until it catches you. No finish line, no checkpoints, one life. The red wall sets off behind you and the drift clock starts draining, and the only thing that refills it is being sideways. The wall's top pace sits just under yours, so a good run is one you spend a few car lengths ahead of it for kilometres — every mistake paid out of a margin you never had. Easy, medium and hard change how long your leash is, how fast the wall builds, and how much clock you're given. Distance survived is the whole score.

Make It Yours
Some want a boss beaten. Some want ten kilometres of chase. One wants five switchbacks inside a single banked drift, and it is not as easy as it sounds.

Leaderboards
Best single drift, best session and best chase, ranked over today, this month and all time, against your friends or the world.
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