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October 2026·Flyingcowclub·
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《Still Working?》 is a roguelike extraction game that keeps you grinding the 9-to-5 long after you've clocked out. Gear up, then stand off against coworkers from mildly annoying to unbearable — one auto-battle at a time — until you face the Boss and take back what's yours.

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About Still working?

Still working? screenshot 1

About This Game

Still Working? is an extraction roguelike set in the soul-crushing world of corporate overtime.

You're a nameless intern at Ovortine.co. — a sweatshop of a company infamous for endless overtime and cutthroat rivalry. Here, there's only one way up the ladder: crush every coworker who stands in your way, one Showdown at a time.

Every shift, you fight your way through office floors packed with rivals, traps, and opportunities — collecting gear, growing stronger, and taking on the boss of each Rank. Showdowns are auto-battled: the real fight is won before you clock in — in your build, your gear, and whether you have the nerve to clock out at exactly the right moment.

The salary you earn only counts if you make it home alive.<br><br><span class="bb_img_ctn"><img class="bb_img" src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5059140/extras/018f2e0a282c9e3a1e6fa1390f2f8f93.avif?t=1787118738" data-big-src=https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5059140/extras_big/018f2e0a282c9e3a1e6fa1390f2f8f93.avif?t=1787118738 width=1560 height=878 /></span>Features & Mechanics

Extraction: Your salary is a risk asset — bank it or lose it Every dollar you earn on the clock is a "risk asset" — go down, and it all vanishes. To lock in your winnings, step into the Time Clock Room and make your call:

Perfect Clock-Out — safely take this shift's salary home.
Leave Early — save time, but risk an ambush by an Elite… or a pay cut.
Keep Working — push to a higher Rank for bigger rewards, and bigger risks.

Push your luck, or quit while you're ahead? Every clock-out is a game of nerves.

Roguelike: No two shifts are the same

Each Rank takes 13 steps, and every step offers 2–3 rooms: Normal Showdown, Elite Showdown, Incident, Vending Machine, Break Room, Time Clock Room…
Step 13 is the Rank's boss — a.k.a. your manager, or some other jerk.
Randomized rooms, drops, and events force you to reinvent your build to survive ever-tougher challenges.

Deep progression, auto-battled Showdowns

Four item types — Tools, Credentials, Consumables, Mood Trinkets — across four tiers: Silver → Gold → Platinum → Radiant.
A one-of-a-kind Mood System: inflict and trigger mood states mid-Showdown to turn the tide.
Showdowns play out automatically, so you focus on strategy and build — and enjoy the satisfaction of steamrolling everything in your path. Meta progression: Turn blood money into a life Clock out and head home, and your salary becomes Total Assets. Spend it to unlock permanent passive perks, upgrade your Apartment, and curate your own Warehouse collection — making every next shift a little stronger.

Get to Work

And so, through blood, sweat, and tears, you claw your way up from a coffee-fetching intern to the very top of the company. Promotions, raises, stocks, mansions, jewels… wealth, power, fame — everyone scrambles to win your favor.

This is your successful life.

…Alright. Time to wake up.

You still have work tomorrow. 9 AM sharp. Don't be late.

Still Working? — Clock in, clock out, clock in again. Congratulations. This is life.

Steam data © 2026 Valve Corporation. Trademarks are property of their respective owners.

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