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An idle incremental RPG where a lone mage battles through escalating waves across conquered zones. Master five elemental spell schools, defeat zone bosses, craft gear in the workshop, and Ascend for permanent power. Optimize your build, watch the carnage unfold, and keep conquering while you're away

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About Idle Mage: Conquest

Idle Mage: Conquest is an idle incremental RPG about pushing a lone mage through escalating enemy waves, conquering zones, and climbing a permanent Ascension meta. Combat runs automatically, your job is choosing the right school, spells, upgrades, and the moment to reset for greater power.

Fight through the waves

Enemies spawn in real-time waves across six distinct zones. Your mage auto-attacks, casts unlocked spells, and builds Aura Charge from kills for temporary power spikes. Face mid-zone bosses, survive to wave 100, and defeat each zone’s final boss to push the conquest forward.

Death sends you back to a zone checkpoint, you keep the gold and mana crystals you earned and come back stronger.

Master five spell schools

Choose your active magic school and lean into its strengths:

Fire: burst damage and burn
Ice: slows and crowd control
Arcane: sustain, lifesteal, and resource synergy
Lightning: chain damage and shock
Holy: smite burst and healing support

Elemental weaknesses and resistances reward switching schools against tougher foes. Unlock new schools by defeating master mages in special encounters or by finding the tomes and scrolls that shortcut the path.

Three layers of progression

Every run feeds a different timescale:

Gold: upgrade stats during the run (lost on Ascension)
Mana Crystals: unlock and enhance spells permanently
Arcane Dust: earned when you Ascend; buys global multipliers forever

Ascend when a run peaks, reset your soft progress, and start the next push from a higher zone with permanent bonuses. Each Ascension should feel faster than the last.

Craft, equip, and delve

Collect materials from defeated foes and forge potions, scrolls, and equipment in the Workshop. Equip weapons and armor before each run to sharpen your build.

When the main wave grind needs a break, enter mini dungeons, short challenge runs with unique enemy rosters, scaled difficulty, and rare crafting materials on cooldown.

Built for idle sessions

Runs continue while you watch or step away. Earn offline gold between sessions and pick up where you left off — upgrade, adjust your school, deploy again.

Track what you’ve slain in the Bestiary, chase achievements, and push deeper with every Ascension.

Steam data © 2026 Valve Corporation. Trademarks are property of their respective owners.

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