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DESCRY — Announcement Trailer
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Release date TBA·BigTop
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Minesweeper, grown into a roguelike. Read the numbers to work out where the monsters hide, stack relics, and wait for the kill that takes out the entire floor at once.

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About Descry

DESCRY is a turn-based roguelike. Each floor is a grid of face-down tiles hiding gold, chests, shops and monsters. Flip a tile, fight whatever's under it, find the stairs, go deeper.

Empty tiles work like Minesweeper. The number on a tile tells you how many monsters are hiding in the eight tiles around it, so you can tell which corner is safe to clear and which one to leave alone until you're ready. One of the monsters is carrying the key to the stairs, so you can't skip the fights. You only get to pick which fight comes first.

Combat has no timer. One tap is one exchange of blows, and you can sit and think for as long as you like. Your items do the rest.

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FEATURES

Relics that stack. Sparks chain to the next enemy. Kills explode and take out the row. Rot finishes off whatever survived. Around floor five, one good hit clears half the board while you walk around collecting gold.
Duplicates matter. A second copy of a relic upgrades the first one instead of sitting in your bag.
A boss every five floors. Each one drops an item strong enough to build the rest of your descent around.
Permadeath. Die and you start over from the top. New relics unlock between runs and add options rather than flat power.
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You were a seer until they took your eye. It's at the bottom of the dungeon, looking up, watching you come down. All you have left are the numbers.

Steam data © 2026 Valve Corporation. Trademarks are property of their respective owners.

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