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A dark, atmospheric party-based RPG where you form an expedition, make difficult choices, manage tension, and fight tactical turn-based battles. AI-generated narration reacts to your decisions, making each journey into the forest feel distinct.
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Match strength key:80+65+50+<50Courage and Faith: Into the Dark Woods
SteamAbout Courage and Faith: Into the Dark Woods
Six children have been kidnapped and taken into the dark woods.
Beyond the last lantern lies a forest the community has feared for generations. Strange creatures move between the trees, armed outlaws stalk the forgotten paths, and somewhere in the darkness, a hidden cult prepares to complete its ritual.
You must choose a leader, assemble an expedition, select the equipment they will carry, and enter the forest before it is too late.
Courage and Faith: Into the Dark Woods is a text-based party RPG that combines atmospheric storytelling, expedition management, and tactical turn-based combat. Every companion brings a distinct personality, unique strengths, and different ways of confronting danger.
Build Your Expedition
Speak with potential recruits and decide who deserves a place in your party. Hunters, scholars, soldiers, mystics, and other members of the community each offer different advantages.
Your choices determine who will stand beside you when the expedition reaches the darkest parts of the forest.
Prepare Before Entering the Woods
Choose your equipment carefully. Weapons, defensive tools, medical supplies, and specialized items can unlock different actions and determine whether the expedition survives its next encounter.
You cannot bring everything. Every preparation requires a sacrifice.
Fight as a Party
During combat, every living expedition member can perform one of several actions based on their abilities and equipment. Attack the enemy, protect a wounded companion, strengthen the group, or use a valuable item at the right moment.
But fear is as dangerous as any creature.
As tension rises, the number of actions available to the expedition decreases. A missed attack, a poor decision, or the wrong order of actions can turn a controlled battle into panic.
A Journey That Reacts to Your Actions
Dynamic narration describes the consequences of your decisions, victories, failures, wounds, and sacrifices.
The central journey may be set, but the people who undertake it — and what happens to them along the way — depend on how you lead.
Features
The expedition is the children's only hope of returning home.
Lead the expedition into the dark woods — and bring them back.
Steam data © 2026 Valve Corporation. Trademarks are property of their respective owners.
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